The 560ti in question is the Crysis 2 version. I was playing Crysis 2 DX9 but with high res texture pack enabled, and eVGA precision metered my card memory usage between 950mb and slightly over a gig at times. I read that the pack required a card with at least a gig of memory(though I really question why since the pack only affects street signs). Curious I turned off the texture pack, restarted the game, and compared again. It used nearly the exact same amount of memory.
I tried a less demanding game like Left 4 Dead 2. At 1080p, high settings with 4x AA it peaked around 650mb of memory.
Battlefield BC2 at 1080p, high, 4xAA used roughly 700-800mb of memory.
My sanity dropped when I popped in Deus Ex and noticed it used around 120mb Weren't 64mb cards mainstream back then?
Anyone with a similar card display the same memory readings or do I have some sort of weird leak going on?
System specs just in case it gets asked
AMD phenom II x4 830 @ 2.8ghz
7 gigs pc6400 DDR2 RAM
1 gig eVGA geforce 560ti Crysis 2 edition
600 Watt PSU with 48amps to 12v
750gig 7200rpm HDD(not sure on cache speed)
Windows 7 Ultimate 64bit
I tried a less demanding game like Left 4 Dead 2. At 1080p, high settings with 4x AA it peaked around 650mb of memory.
Battlefield BC2 at 1080p, high, 4xAA used roughly 700-800mb of memory.
My sanity dropped when I popped in Deus Ex and noticed it used around 120mb Weren't 64mb cards mainstream back then?
Anyone with a similar card display the same memory readings or do I have some sort of weird leak going on?
System specs just in case it gets asked
AMD phenom II x4 830 @ 2.8ghz
7 gigs pc6400 DDR2 RAM
1 gig eVGA geforce 560ti Crysis 2 edition
600 Watt PSU with 48amps to 12v
750gig 7200rpm HDD(not sure on cache speed)
Windows 7 Ultimate 64bit