Archived from groups: alt.games.video.xbox (
More info?)
Ted <nospamforted@nospam.com> wrote:
> Because you can't test a product in every situation or for the extended
> period of time that real life leads to. There've been about 30 reported
> problems, and that's out of how many Xboxen?
While there are a lot of factors here, consider that it's the powercord -
purchased from a 3rd party vendor. You would have hoped that they would
have done extended testing with their cords under varying electrical loads
in order to determine if there were any problems with, say, heat. All I
can say is that if the cords were getting hot enough to leave marks on
carpeting and entertainment units, then obviously the cords were either
defective, or were being used under higher than expected loads.
I'm guessing that Microsoft will be silently engaging the manufacturer of
the defective cables with its lawyers in hopes of getting them to pay for
this debacle.
What I am more concerned about is why did this take ~3 years to come to
light? Basically, any box manufactured before 2003 needs a replacement
cord, which is an estimated 14million boxes. Even if it only costs
Microsoft $1 to buy a new cord and ship it to you, that's a lot of money -
especially since XBox has already been somewhat of a money pit for
Microsoft.