I am trying some Sims 3 Single core tests. I did not play(I don't even know how
), just tested areas of the game for consistent performance.
What did i see?
Sim 3, will run on faster single core systems(fairly well), but slower speeds will affect the games smoothness. It effectively gets jumpy.
The game uses about 1gig of memory with default settings and 1024x768 resolution(no edge smoothing). I tried to make all tests fair.
The tests for the game show
All tests on an I7 920 with 12 GB(triple channel memory) of memory and a 5770 card. This is clearly too much to test with, so down clocking was done.
@ 3.5ghz(multi core) Playable, I am not going to lie, it still hiccups from time to time. EA is not that good at game optimizations.
@ 2ghz(multi core) Playable , but seems to have several slowdowns.
@ 2ghz(single core) Much more slow downs, but would still be able to play since it is not an action packed game
@ 1.6(multi core) We are starting to chug along, could still play if needed, but not smooth.
@ 1.6(single core) Gets worse, map out to map in takes longer to display buildings, menus are slower. I would still guess this game is playable on this setting(as it is not a fast game).
I know 1.6 seems like a low test, but the I7 architecture is very fast per clock(and has very fast memory paired with fast hard drives in raid) and at that speed it is still actually too fast to test.
Multi core will help this game for sure, turning down settings is still my best bet to make it more smooth.