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In message <d151qf$5st$1@gnus01.u.washington.edu>, Khee Mao
<big_bad_buddha_daddy@yahoo.com> writes
>
>"JLC" <j.jc@nospam.com> wrote in message
>news:Y8-dnbbgcL00W67fRVn-2Q@comcast.com...
>>
>> "TheLightsAreOn" <fake@thisaddress.com> wrote in message
>> news:Xns9616E14F8A1E3fakethisaddresscom@216.196.97.136...
>>>>
>>>> "TheLightsAreOn" <fake@thisaddress.com> wrote in message
>>>> news:Xns961687FC71255fakethisaddresscom@216.196.97.136...
>>>>>> I bought it on launch day and I'm still on level 2. Can't help you
>>>>>> man.
>>>>>>
>>>>>> - Jordan
>>>>>>
>>>>>
>>>>> You made it further than I did! I can't beat the first boss.
>>>>
>>>> LOL! Same here. I just bought the game and I'm now selling it on Ebay
>>>>
http://tinyurl.com/4d8oa
>>>> I got to the first boss and died ten times and decided I'm getting to
>>>> old for this type of game. It's just way to hard for me. I'm enjoying
>>>> Fable, and RallySport 2 at the moment. I'm really starting to rethink
>>>> the types of games I'm going to be buying in the future. I used to
>>>> like games like Ninja Gaiden, but I'm finally realizing that I'm tired
>>>> of the frustration that this type of game causes.
>>>> A good friend of mine told me the other day the he has found that
>>>> playing games that don't have an ending are really his favorite type
>>>> of game. That really got me thinking. I'm really enjoying racing games
>>>> on my Xbox, way more so then on my PC, and sport games like Top Spin
>>>> and Tiger Woods Golf are getting a lot more of my time these days. I
>>>> guess my reflexes are going on me, and also my nerves. I just hate
>>>> playing games now that kick my butt after only the first couple of
>>>> levels! JLC
>>>>
>>>>
>>>>
>>>>
>>>
>>> I just like my games to start 'easy', and get harder as you progress. If
>>> I run into a brickwall out of the gate, where's the fun?
>>
>> Exactly! What I'm finding more and more in new games is that the learning
>> curve is now one or two levels then the game goes from fun to pure
>> frustration. I'm don't know why this is, but it's pretty much the standard
>> in game design these days. I don't want a walk in the park, but I want my
>> gaming to be fun and relaxing, not hair pulling and pure stress! JLC
>>
>it really is a shame that you all missed out on one of the very best games
>xbox has to offer because you're not up for a bit of a challenge...for what
>its worth, the first boss is arguably the hardest in the game. I don't
>think anyone, even seasoned gamers, died less than a few times fighting
>him...took me about 12-15 my first run through. I've had this game since
>launch, have beaten it several times (trust me, I've had my share of
>frustrations), and am still completely unwilling to trade it in or sell it
>(I still have a couple of hurricane packs to conquer) because Ninja Gaiden
>is hands down one of the best games created for any platform. I implore you
>guys to rise to the challenge and beat this game, its a helluva ride.
>
>
What he said
I'd describe myself as being an average gamer at best, but I love NG. It
can be very frustrating at times, the first boss being a prime example.
I lost count of the number of times I tried to beat him. I found the
best technique was to hit and run, use the blocks a lot and also the
wall attacks.
I had problems with the second boss on the horse too, but the third one
was really easy by comparison.
The only other boss I had any problems with was the woman, can't
remember what she's called, in the cathedral place. It took me weeks to
finally beat her. I'm certainly not the most patient person, especially
when it comes to games and the controller was close to being thrown
through the TV screen on numerous occasions, but something about NG kept
me coming back.
It's certainly no button masher, you need to really think about what
you're doing and learn some of the more advanced combos. I think that
after a while it just "clicks".
--
Sean Black