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Jade Empire gets a 9.9 from IGN

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Anonymous
April 9, 2005 2:14:27 AM

Archived from groups: alt.games.video.xbox (More info?)

http://xbox.ign.com/?fromint=1

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April 9, 2005 1:32:32 PM

Archived from groups: alt.games.video.xbox (More info?)

Considering how common this complaint is nowadays I wonder if it's time
we re-adjust our opinions of how many hours of play an RPG is supposed
to have.

When was the last time an RPG had more than 20 or so hours of play?
KOTOR 2 and.... ? I'd think we'd have to go all the way back to
Morrowind for the next one.

- Jordan
Anonymous
April 9, 2005 3:41:47 PM

Archived from groups: alt.games.video.xbox (More info?)

"SupaScape!" <scape@noway.com> wrote in message
news:bjee51lq7dsiah04pp80sm38ikthl2rl7d@4ax.com...
> http://xbox.ign.com/?fromint=1

Sounds great. However only 22 hours of gameplay?
That's sounds really short to me for an RPG.
Anonymous
April 10, 2005 12:19:10 AM

Archived from groups: alt.games.video.xbox (More info?)

"Jordan" <lundj@earthlink.net> wrote in message
news:1113064352.112353.299550@g14g2000cwa.googlegroups.com...
> Considering how common this complaint is nowadays I wonder if it's time
> we re-adjust our opinions of how many hours of play an RPG is supposed
> to have.
>
> When was the last time an RPG had more than 20 or so hours of play?
> KOTOR 2 and.... ? I'd think we'd have to go all the way back to
> Morrowind for the next one.
>
> - Jordan
>

I personally don't think that is a short game. With Morrowind's open-ended
play style, it would make sense that it would take that long but these are
not open-ended rpg's we are talking about.
Anonymous
April 11, 2005 4:58:25 PM

Archived from groups: alt.games.video.xbox (More info?)

"John M Clancy" <notanemail@nospam.com> wrote in message
news:115fttjq6voenaf@news.supernews.com...
>
> "SupaScape!" <scape@noway.com> wrote in message
> news:bjee51lq7dsiah04pp80sm38ikthl2rl7d@4ax.com...
>> http://xbox.ign.com/?fromint=1
>
> Sounds great. However only 22 hours of gameplay?
> That's sounds really short to me for an RPG.
>
this is an "action rpg". no more micromanaging your inventory, a time
consuming process. the 22 hours was supposedly a single play through
without much exploration, which doesn't even touch on the branching paths
that are missed due to gameplay choices. I'm totally stoked about this
game. except for the fact that it doesn't do widescreen:( 
April 12, 2005 3:29:20 AM

Archived from groups: alt.games.video.xbox (More info?)

I thought the demo was terrible maybe just not my type of game. Looked
pretty but that was it, I do not see how it could get a 9.9.
Brad
"Khee Mao" <big_bad_buddha_daddy@yahoo.com> wrote in message
news:D 3ekt1$e41$1@gnus01.u.washington.edu...
>
> "John M Clancy" <notanemail@nospam.com> wrote in message
> news:115fttjq6voenaf@news.supernews.com...
> >
> > "SupaScape!" <scape@noway.com> wrote in message
> > news:bjee51lq7dsiah04pp80sm38ikthl2rl7d@4ax.com...
> >> http://xbox.ign.com/?fromint=1
> >
> > Sounds great. However only 22 hours of gameplay?
> > That's sounds really short to me for an RPG.
> >
> this is an "action rpg". no more micromanaging your inventory, a time
> consuming process. the 22 hours was supposedly a single play through
> without much exploration, which doesn't even touch on the branching paths
> that are missed due to gameplay choices. I'm totally stoked about this
> game. except for the fact that it doesn't do widescreen:( 
>
>
!