G
Guest
Guest
Archived from groups: alt.games.video.xbox (More info?)
It has become apparent to me that Live, as an online system, has a lot
of limitations that continue to hamper development of original games.
The real disadvantage of Live is that it's a closed network that *has*
to be run on MS's servers. This gives it a good deal of uniformity and
ease of use, but it also stifles development of truly original games.
For example, the decentralization of the PS2's online services allows
developers to develop MMORPG's (even allowing players to play with PC
users) on their own servers with monthly fees and independent control
of content. With the Live system this is impossible (which is why we
haven't seen an true MMORPG yet for Live and probably never will).
So what we end up with on Live is relatively cheap and easy to use, but
it's also terminally unoriginal. I mean, just how many times can you
play the same shooter or sports game with different graphics?
Hopefully, this will change with the Xbox-360, but I somehow doubt it.
MS's desire for monopolistic control of Live will probably not change
anytime soon. And the possibility of seeing an MMORPG, massive online
strategy game, or any game that allows users to play other PC or PS2/3
users is slim. Likely, what the 360 will mean is just more of the
same--with improved graphics.
Can Live survive with such a limited environment? Just how many times
can you play "capture the flag" before becoming bored, anyway? Will
there ever be anything like "World of Warcraft" for the Xbox?
-Eric
It has become apparent to me that Live, as an online system, has a lot
of limitations that continue to hamper development of original games.
The real disadvantage of Live is that it's a closed network that *has*
to be run on MS's servers. This gives it a good deal of uniformity and
ease of use, but it also stifles development of truly original games.
For example, the decentralization of the PS2's online services allows
developers to develop MMORPG's (even allowing players to play with PC
users) on their own servers with monthly fees and independent control
of content. With the Live system this is impossible (which is why we
haven't seen an true MMORPG yet for Live and probably never will).
So what we end up with on Live is relatively cheap and easy to use, but
it's also terminally unoriginal. I mean, just how many times can you
play the same shooter or sports game with different graphics?
Hopefully, this will change with the Xbox-360, but I somehow doubt it.
MS's desire for monopolistic control of Live will probably not change
anytime soon. And the possibility of seeing an MMORPG, massive online
strategy game, or any game that allows users to play other PC or PS2/3
users is slim. Likely, what the 360 will mean is just more of the
same--with improved graphics.
Can Live survive with such a limited environment? Just how many times
can you play "capture the flag" before becoming bored, anyway? Will
there ever be anything like "World of Warcraft" for the Xbox?
-Eric