Archived from groups: alt.games.video.xbox,comp.sys.ibm.pc.games.action (More info?)
I just watched an interview with one of the guys from Value that is working
on cramping HL2 into the Xbox. One thing he said really got me. He mentioned
that on the PC the game had a lot of stuttering problems, but that has been
fixed and the game now runs very smooth on the Xbox. During the interview
there was a lot of footage from the Xbox game and I was really amazed on how
good it looked considering it was playing on a $150 console. Also there was
an interview with Gabe (man that guy looks like he is going to explode he's
so big now!) And he was going on about how excited he is now that he is
going to license the Source engine to console game developers. I found this
stuff on this months OXM demo disc #45 JLC
I just watched an interview with one of the guys from Value that is working
on cramping HL2 into the Xbox. One thing he said really got me. He mentioned
that on the PC the game had a lot of stuttering problems, but that has been
fixed and the game now runs very smooth on the Xbox. During the interview
there was a lot of footage from the Xbox game and I was really amazed on how
good it looked considering it was playing on a $150 console. Also there was
an interview with Gabe (man that guy looks like he is going to explode he's
so big now!) And he was going on about how excited he is now that he is
going to license the Source engine to console game developers. I found this
stuff on this months OXM demo disc #45 JLC