PGR360: Fresh Essential Stats and Images From Tokyo Conference
Polygons, sounds, community, everything...
26th Jul 2005
SPOnG wasn't in Tokyo yesterday. We were in the UK where several
things happened. It rained, that was the main thing, and we didn't
attend the Xbox 360 conference. We do usually like to get on the floor
of such events, but alas this time our budget was spent on the 15"
CRT monitor upgrades the boss just treated us all to.
So it's with deep regret that we are a day late bringing you some
riveting information regarding the in-development Project Gotham 3
Racing. Though we're faster than everyone else, but you guessed that,
right?
Bizarre Creations was eager to explain just how detailed its new
offering is. According to the firm, the Brooklyn Bridge alone in PGR3
comprises as many polygons as its immediate predecessor. And the cars
are formed out of 80,000 polys, 40,000 on the outside and 40,000 on the
inside. That's a lot of little rhombi and other such shapes we've
forgotten the name of.
Sound is also important, with Bizarre showing off two samples, one from
a Ferrari F355 and one recording of a Nissan Skyline GT-R. They both
sounded fantastic, with the 355's quirky and highly distinctive
engine note contrasting perfectly with the Darth Vader orgasm that is
the Skyline's two turbo chargers spinning up and exhaling
explosively. Bizarre also promises an enhanced level of general sound
engineering, offering distance and reflective audio mapping from the
engines of cars from 80 manufacturers, all of which were sampled on
location. Project Gotham Racing 3 will feature three times more sample
files than PGR2, for the record.
Race tracks will all be customisable with players able to plot specific
routes through the city courses. The bespoke courses will be shareable
across Xbox Live - a nice touch. The cars will also be customisable,
though specific details were not offered. Anyway, how does one modify
an Enzo?
Project Gotham's community mechanic was also explained. Gotham TV
will offer a multi-function TV channel via Live offering an impressive
amount of time-whittling content. You'll have access to a
'Heroes' channel, showing the best races from around the world. A
'Friends' channel monitoring your buddies and replay channel to
enjoy watching yourself, should that be your kind of thing. There will
also be a tickertape thingy scrolling across the bottom of the screen
telling you who won what, important news, lap records and the like.
We love Project Gotham 3. The game still has a few questions to answer,
such as how the modification and car damage will work, and perhaps most
importantly for Xbox fans: will 60Hz optimisation be included in the
emerging 'HD Era'?
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