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GTX 670 CPU Partner, Locked I5 or CrapDozer

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September 15, 2012 3:19:32 PM

In the process of building a new rig, I am not from the US so people who are gonna ask the specs and recommending parts from newegg just stop right now. I appreciate the K fans who will automatically bash any other CPU but my question is this:

Would a GTX 670 fare better with a

I5 3450/70 at stock clocks with an H77 motherboard...
Or will an FX8150 at stock clocks actually defeat Ivy all mighty?

this PC shall not be overclocked at all. as a matter of fact if system power consumption of the FX reaches over 350 watts then tell me and i shall proceed with the I5

This PC is to be used purely for BF3 Multiplayer... I am upgrading from an I7 GTX 560m laptop which ran BF3 shittily, long live the desktop.

The real reason why I try to keep the maximum system power consumption? I am not paying for the electricity, my dad is and here in the Philippines, it ain't cheap.

Also will an I3 2120 work for BF3 with the 670? will 4 threads suffice for 32 player servers and metro?
September 15, 2012 3:40:30 PM

And will an I3 2120 GTX 670 max BF3 at 1366 x 768 and get 80FPS? will Caspian border and 64 players kill it at 1366 x 768?
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September 15, 2012 7:28:46 PM

1366x768 is actually quite low res so a gtx670 will be overkill, a 660 would be enough, multiplayer has heavy cpu requirements, a quad is really useful. my Q9550 was stuttery, my i5-3570k is not at all, droppng the gpu will let you get a better cpu.
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September 16, 2012 12:02:24 AM

13thmonkey said:
1366x768 is actually quite low res so a gtx670 will be overkill, a 660 would be enough, multiplayer has heavy cpu requirements, a quad is really useful. my Q9550 was stuttery, my i5-3570k is not at all, droppng the gpu will let you get a better cpu.


Managed to fit 1080p a 670 and an I5 3570k anyway but i must ask you, did you really experience the jittery gameplay due to the CPU? was it really that bad? some guys claim to run it on powerful DualCores so i was expecting a Q9550 as old as it may be to actually run it well.
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September 16, 2012 11:06:51 AM

battlecrymoderngearsolid said:
Managed to fit 1080p a 670 and an I5 3570k anyway but i must ask you, did you really experience the jittery gameplay due to the CPU? was it really that bad? some guys claim to run it on powerful DualCores so i was expecting a Q9550 as old as it may be to actually run it well.


I really did, GTX470, Q9550, 6GB of Ram and an SSD, so not shabby, @ 2048x1152 though

Running on dual screens (second card for the other screen). I would see that on most games the cpu was at 95%. But on some games, typically tdm, the cpu util woud hit 100%, and it would be stuttery, every second or so it would freeze for 2-3 frames worth. GPU was not at 100%, and lowering settings did nothing. Turning some tray items helped a little.

My theory is that in high density maps like TDM ( i ended up staying off 64 tdm in the end) there were more 'interactions' to calcluate for, I can see that it is possible that an optimisation that something that happens on the other side of a big map could have a lower priority for calculation than something that happens within 150m of you (and therefore could affect you).

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