Hi,
I've been having this issue for a while but nothing has helped so far. I have installed several different drivers and installed them completely clean. I have eliminated the use of any other background process and it still occurs. I have also forced triple buffering with nvidia control panel and d3doverrider as others have suggested. I have also disabled any power saving options in the bios for the cpu. No matter the game's graphic settings, this happens, so it's not a matter of a game being too taxing on my card.
The issue is this: whenever I play a game (it's hit or miss, sometimes happens sometimes doesn't) I have these split second freezes in frames where it looks as if it's skipping a frame. I have this issue whether vertical sync is on or off. This is not microstuttering because it doesn't happen really fast, rather very smooth and then all of the sudden a quick freeze; sometimes I can play for 10 minutes without the issue, and then it begins. When it starts, it freezes pretty consistently every few seconds, and is usually very timely and in rhythm (seemingly at exact increments). Otherwise, running at 60 fps is very smooth, but whenever this happens I notice the fps drops to around 59-58. I'd imagine I should be able to hold 60 fps with the lowest settings in Counter Strike: Source.
This is so bothersome to me because I don't know whether this is just something that happens, or if I have yet another issue to deal with. If anyone has any advice or questions, please let me know. I appreciate any input.
Thank you.
Specs:
CPU | [Intel Core i5-2500K 3.3GHz Quad-Core Processor]
Motherboard | [Gigabyte GA-Z68A-D3H-B3 ATX LGA1155]
Memory | [G.Skill Ripjaws Series 8GB (2 x 4GB) DDR3-1600]
Hard Drive | [Samsung Spinpoint F3 1TB 3.5" 7200RPM]
Video Card | [MSI GeForce GTX 560 Ti 1GB]
Power Supply | [PC Power and Cooling Silencer Mk II 750W]
I've been having this issue for a while but nothing has helped so far. I have installed several different drivers and installed them completely clean. I have eliminated the use of any other background process and it still occurs. I have also forced triple buffering with nvidia control panel and d3doverrider as others have suggested. I have also disabled any power saving options in the bios for the cpu. No matter the game's graphic settings, this happens, so it's not a matter of a game being too taxing on my card.
The issue is this: whenever I play a game (it's hit or miss, sometimes happens sometimes doesn't) I have these split second freezes in frames where it looks as if it's skipping a frame. I have this issue whether vertical sync is on or off. This is not microstuttering because it doesn't happen really fast, rather very smooth and then all of the sudden a quick freeze; sometimes I can play for 10 minutes without the issue, and then it begins. When it starts, it freezes pretty consistently every few seconds, and is usually very timely and in rhythm (seemingly at exact increments). Otherwise, running at 60 fps is very smooth, but whenever this happens I notice the fps drops to around 59-58. I'd imagine I should be able to hold 60 fps with the lowest settings in Counter Strike: Source.
This is so bothersome to me because I don't know whether this is just something that happens, or if I have yet another issue to deal with. If anyone has any advice or questions, please let me know. I appreciate any input.
Thank you.
Specs:
CPU | [Intel Core i5-2500K 3.3GHz Quad-Core Processor]
Motherboard | [Gigabyte GA-Z68A-D3H-B3 ATX LGA1155]
Memory | [G.Skill Ripjaws Series 8GB (2 x 4GB) DDR3-1600]
Hard Drive | [Samsung Spinpoint F3 1TB 3.5" 7200RPM]
Video Card | [MSI GeForce GTX 560 Ti 1GB]
Power Supply | [PC Power and Cooling Silencer Mk II 750W]