Why does the 680 reportedly struggle with older games?

I have read reports from more than one person that the GTX680, while it plays modern games wonderfully, performs poorly on older games. This worries me since I'm looking into the eventual purchase of a 680 and will be using it on games both new and old.

Is this a driver issue, because the card is so new? Is it an issue of old software being incompatible with new hardware? Is it something that will eventually be resolved, or just something 680 users will always be dealing with? Will the other 600 series Nvidia cards have similar issues?
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More about reportedly struggle older games
  1. Drivers would have something to do with it but also depends on other hardware as well. But you can only get but so much performance out of a card before it maxed out
  2. what games are you talking about?
    it sounds like drivers
  3. This is the first time I have heard of this. It's possible you are confusing the relative performance of the GTX 680 vs. the 7970 on DirectX 9 games. The performance in DX9 is more similar between the two, but in DX11 games, the GTX 680 pulls out a bit more in the lead. Of course, there are always exceptions to this rule (Skyrim). This does not mean, however, that the 680 performs poorly in older games.
  4. I have noticed that Unreal Tournament G.O.T.Y. (an ancient game) will stutter occasionally on my GTX560Ti. I believe it is an OpenGL-related driver issue. Perhaps the GTX680 has similar problems?
  5. Here are some examples of what I'm talking about.

    This thread:
    http://forums.nvidia.com/index.php?showtopic=228873

    The NewEgg review (below) for this EVGA 680:
    http://www.newegg.com/Product/Product.aspx?Item=N82E16814130768

    Pros: I used to own a GTX580 and it ran great. I upgraded a month ago to a GTX680. On many new games like Battlefield 3 it runs awesome

    Cons: Unfortunately on many older games GTX 680 performs horrible. Games like World of Warcraft, don't even think about running it without lag/stuttering. It appears the graphic card throttles itself on older games to not fully use the graphic card. It looks to be a software issue, but you would think it would have been patched by now.

    Other Thoughts: I would honestly wait to purchase this product if you plan on using it for older games. It seems like the new technologies such as GPU throttling to save power and Adaptive Vsync actually are killing the performance of this card right now.
  6. It's nonsense. That dude probably has CPU bottleneck, as WoW is very CPU heavy, it would explain GPU not using at its fullest. Don't look at newegg reviews, they are very unprofessional and irrational.
  7. Sunius said:
    It's nonsense. That dude probably has CPU bottleneck, as WoW is very CPU heavy, it would explain GPU not using at its fullest. Don't look at newegg reviews, they are very unprofessional and irrational.


    looking only at the nvidia link, he had a 950 so there is little bottleneck. like 2-3 fps max.
  8. I wish I could figure out why my 560 ti performs so poorly on OpenGL games. Other people with system specs similar to mine are getting 40+ fps, while I'm seeing 15-20 fps. Temps are low, voltages are right on spec.

    Intel i7 920, 12 GB RAM, EVGA X79 MB, Vista 64 Ultimate, GTX 560 ti, latest drivers.
  9. Reminds me of the horrible 2d performance that the HD5xxx series had with bad drivers.
  10. Yes, videobear, I believe there is an OpenGL issue. Hopefully it can be fixed in drivers.
  11. Yup sound alot like a driver issue. I'm sure nvidia will figure it out and release a patch soon
  12. Seems to run pretty well on WoW over at TechPowerUp:

  13. aznplayer213 said:
    looking only at the nvidia link, he had a 950 so there is little bottleneck. like 2-3 fps max.


    Actually, my i5 2500k @ 4.3 GHz bottlenecks my GTX 560 Ti for WoW. My graphics card is never at 100% when in a raid or a city.
  14. videobear said:
    I wish I could figure out why my 560 ti performs so poorly on OpenGL games. Other people with system specs similar to mine are getting 40+ fps, while I'm seeing 15-20 fps. Temps are low, voltages are right on spec.

    Intel i7 920, 12 GB RAM, EVGA X79 MB, Vista 64 Ultimate, GTX 560 ti, latest drivers.


    Mate, same happened to me with my 295 gtx.

    Each model of video card (200, 400, 500, 600) renders in differents ways.

    You have to play with nvidia inspector a bit, and know how you can tweak game renders in its console.

    rtcw and quake´s engines should be render with r_primitives 2, by deffault is 0, try with 2 in (200, 400, 500 and 600 nvidia cards)

    Old Open Gl games have extension limit, if you can find wich is the better for your game, google it, you can put it in nvidia inspector and your game will run so far better

    My 2 cents with my bad english, sorry
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