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Archived from groups: alt.games.warcraft (More info?)
I've recently started yet another alt.
The Hunter is of the Orc race. I did all my starting quests in Mulgore -
50% roleplaying, 50% kodo riding - and plan this girl to be a
beastmaster. Sally's level 18 at the moment, and the main pet, Harry
(The Rake), is a pure dps pet. Autoskills on Harry are bite rank 2 and
Claw rank 2. His attack speed is about 1 per second, 2 per second when
clawing around. He deals at least half my damage. I play Sally as a
Melee hunter now, because I can't stand the lack of bag space for
ammunition. Besides, I need to tank for my pet, and hardly do anything
more than instant shots, so no need for endless ammo supply here.
I'll probably focus on the beast mastery talent tree all the way up to
spirit bond before switching to survival, and have the pet deal horrible
damage with criticals and frenzy everywhere while I tank for him in mail
armour, with a high dodge chance (currently 20%) and a constant heal
(20-40 per attack of the pet, could be nice coupled with frenzy, almost
better than a renew on paper).
I need to keep aggro over the pet, but I don't want to have to use cower
with him, I'd prefer Harry to focus on claws and bites. Is there any
ability similar to the warrior's sunder armour for the hunter? That is,
something useful to build aggro? Does wing clip work that way?
Concerning choice of weapons, I currently use a two-handed axe, but at
level 20, I'll be able to dual-wield. What would you do? switch to two
fast weapons?
Is it possible to bind to a key the "toggle automatic use of a pet
weapon"? (right-click on the pet skill) I'd like to be able to choose
whether to use only bite and growl/cower, or to simply spam claw
attacks. How can I do it? I'm learning pet micromanagement (only attacks
so far, everything is done in passive mode), any tips in this area?
I love this character. It's very nice to just wander around for an hour
or two without any downtime, then come back to town and handle 6-10
completed quests in a row
Trade skills: so far I've only picked skinning. But I find it crippling.
It takes up a load of inv space, and I'm never at the AH to sell the
skins. What else could I take? I'm thinking about enchant...
Talents: is focus regeneration a fixed amount every tick (say 10), or is
it proportional to the amount of focus your pet has with bestial
discipline (say 12 with 5/5 in BD)?
Quests: I've noticed a decreased quest drop rate with the hunter in
comparison to my priest. It took ages to collect the 4 zehvra hooves,
for example. Am I just smoking, or is it for real?
Pets: I've tried a bear, a turtle, a boar, a wolf, even a bat... and
nothing came close to The Rake. Will it be able to keep up until the
higher levels? What other interesting pets for that particular playing
style?
Anyway, I love this character. It's very nice to just wander around for
an hour or two without any downtime, then come back to town and handle 9
completed quests in a row
I've recently started yet another alt.
The Hunter is of the Orc race. I did all my starting quests in Mulgore -
50% roleplaying, 50% kodo riding - and plan this girl to be a
beastmaster. Sally's level 18 at the moment, and the main pet, Harry
(The Rake), is a pure dps pet. Autoskills on Harry are bite rank 2 and
Claw rank 2. His attack speed is about 1 per second, 2 per second when
clawing around. He deals at least half my damage. I play Sally as a
Melee hunter now, because I can't stand the lack of bag space for
ammunition. Besides, I need to tank for my pet, and hardly do anything
more than instant shots, so no need for endless ammo supply here.
I'll probably focus on the beast mastery talent tree all the way up to
spirit bond before switching to survival, and have the pet deal horrible
damage with criticals and frenzy everywhere while I tank for him in mail
armour, with a high dodge chance (currently 20%) and a constant heal
(20-40 per attack of the pet, could be nice coupled with frenzy, almost
better than a renew on paper).
I need to keep aggro over the pet, but I don't want to have to use cower
with him, I'd prefer Harry to focus on claws and bites. Is there any
ability similar to the warrior's sunder armour for the hunter? That is,
something useful to build aggro? Does wing clip work that way?
Concerning choice of weapons, I currently use a two-handed axe, but at
level 20, I'll be able to dual-wield. What would you do? switch to two
fast weapons?
Is it possible to bind to a key the "toggle automatic use of a pet
weapon"? (right-click on the pet skill) I'd like to be able to choose
whether to use only bite and growl/cower, or to simply spam claw
attacks. How can I do it? I'm learning pet micromanagement (only attacks
so far, everything is done in passive mode), any tips in this area?
I love this character. It's very nice to just wander around for an hour
or two without any downtime, then come back to town and handle 6-10
completed quests in a row
Trade skills: so far I've only picked skinning. But I find it crippling.
It takes up a load of inv space, and I'm never at the AH to sell the
skins. What else could I take? I'm thinking about enchant...
Talents: is focus regeneration a fixed amount every tick (say 10), or is
it proportional to the amount of focus your pet has with bestial
discipline (say 12 with 5/5 in BD)?
Quests: I've noticed a decreased quest drop rate with the hunter in
comparison to my priest. It took ages to collect the 4 zehvra hooves,
for example. Am I just smoking, or is it for real?
Pets: I've tried a bear, a turtle, a boar, a wolf, even a bat... and
nothing came close to The Rake. Will it be able to keep up until the
higher levels? What other interesting pets for that particular playing
style?
Anyway, I love this character. It's very nice to just wander around for
an hour or two without any downtime, then come back to town and handle 9
completed quests in a row