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> Hunters already get quivers/ammo pouches, now they're just making the same
> sort of equivalent for warlocks. It's going to cost them one of their
> normal bag slots, which let me just say is painful.
Well, I keep a minimum of 16 shards on me all the time, when getting below
10, I get a bit worried. Usually, in instance I have 25-35 shards. Nice to
burn off some in Hillsbrad later, and it beats going to farm shards and get
whopped by a rogue anyways. So I use more than 1 bag for shards as it is
now, so a soulbag would be a welcomed addition.
I also have alch/herb, and before 60 carried 1 bag with herbs too. Recently
bought my 5th bag slot in the bank now. Have 2-3 bags with herbs, 1 with
emergency shards, 1 with items for different uses.
> There's pretty much only two ways in which it can work. Either it holds a
> large number of normal shards (more than 16, which is pretty much the
> limit
> on normal bags), or it has fewer slots and allows shards inside of it to
> be
> stacked. Either way I'm guessing it will only be able to hold shards just
> like quivers are only able to hold arrows.
>
>> My wish is they would remove the shard cost from our spells, sure, let
>> our summons require a shard, but one can't say warlocks are
>> overpowered as it is now.
>
> Nah, summoning should still have shards as a reagent.
Yes, as I said, remove shards from spells, shadowburn and soulfire, but keep
it for our pets/summons.
>
>
> --
> ~ Cyde Weys ~
>
> Mana du vortes, mana du vortes
> Aeria gloris, aeria gloris
Agin,
Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane
mittam!