Intel desktop 2nd gen +a GPU VS 3rd gen + it's built-in GPU?

edit: This solves most everything
games playable with with built-in Intel HD4000/25000 graphics:

HD video play/editing depends on CPU more than GPU.
DAW music production software benchmarks:

"Those are PassMark benchmark scores. PassMark is a benchmarking software which runs the CPU through many stress tests like
read/write operations, math calculations, and graphics processing. People who run PassMark can submit the score they got with
their processor so those charts are showing the average submitted scores for each processor. I wouldn't read into the overclocked processor charts much because they include mild overclocks as well as extreme overclocks, and there's no way to know how overclocked the processor was when it got the given score. If you really want to see specific scores, you can click a processor from the list and it will show the last 5 submitted scores along with information like RAM, measured speed, hard drive, graphics card, etc."

There's multithread/hyperthread/something I forgot, that some can do but is only found in high-end programs/games/VSTs.
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  1. HD video editing can use hyperthreading, (Which either 2nd or 3rd gen i7's use) but an i5 is not bad with video editing. (It's just not as good as the i7)

    The i7's use hyperthreading to run 8 threads with 4 cores. The i3's use hyperthreading to run 4 threads with 2 cores. The i5 just uses 4 cores to run 4 threads. < that's on desktops.

    The mobile i series are a little different. (I think the mobile i5 is a dual core with hyperthreading for instance)

    You don't "have" to get a GFX with either gen. They both come with integrated graphics.

    They also offer "quick sync" through the integrated graphics, which accelerates video rendering.

    Not sure how the integrated graphics will do on the "low-end" games you mentioned.
  2. solved. thanks
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