G
Guest
Guest
Archived from groups: alt.games.warcraft (More info?)
I've been playing some Warsong BG since it arrived, and the waiting
times have often been many hours because I'm Alliance and there simply
aren't enough Horde gamers interested. You could think up a lot of
incentives to get more of them to play, but that will never give you a
50:50 ratio of players waiting in line.
So, why not allow players of both factions to optionally choose "I wanna
be a traitor"? If there are enough opponents you'll still fight for your
side. If there aren't, some "traitors" will just work for the other side
to get enough people for both teams.
I know this will pose some problems that have to be adressed. Traitors
must not be able to talk to their own faction while being traitor. There
also must be a way for the side they now fight for to kick them (and
possibly ban them for some time from playing traitor) if they botch
their jobs on purpose. And, of course, you won't gain faction while
being a traitor - it's just for the fun.
All these problems might bee too much for the designers, so here's an
alternative:
Instead of just having Horde vs. Alliance matches, take two neutral
factions recruiting mercenaries. Players may join whichever side they
wish. Of course, again only communication with your team should be
allowed as long as you are in the battleground. We wouldn't even need
two competing factions - just put in some neutral arena where everyone
can fight CTF / Assault / whatever!
I've been playing some Warsong BG since it arrived, and the waiting
times have often been many hours because I'm Alliance and there simply
aren't enough Horde gamers interested. You could think up a lot of
incentives to get more of them to play, but that will never give you a
50:50 ratio of players waiting in line.
So, why not allow players of both factions to optionally choose "I wanna
be a traitor"? If there are enough opponents you'll still fight for your
side. If there aren't, some "traitors" will just work for the other side
to get enough people for both teams.
I know this will pose some problems that have to be adressed. Traitors
must not be able to talk to their own faction while being traitor. There
also must be a way for the side they now fight for to kick them (and
possibly ban them for some time from playing traitor) if they botch
their jobs on purpose. And, of course, you won't gain faction while
being a traitor - it's just for the fun.
All these problems might bee too much for the designers, so here's an
alternative:
Instead of just having Horde vs. Alliance matches, take two neutral
factions recruiting mercenaries. Players may join whichever side they
wish. Of course, again only communication with your team should be
allowed as long as you are in the battleground. We wouldn't even need
two competing factions - just put in some neutral arena where everyone
can fight CTF / Assault / whatever!