Money Sinks

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Are we happy with the current money sinks? I have to admit I'm always pretty
brassic. I've only ever got iver 100g once. Mind you, I had ditched LW and
Tribal in favour of Eng / Mining when I turned 40 and that was a pricey move
as I bought most of the components I needed to build my engineering up.

I had a few ideas about some more money sinks one of them being a betting
system. Albeit there will be winners but there could be more losers. Betting
on things like the outcome of fights in the pvp arena. Or races, if we ever
get to see vehicles ingame.

--
Moif of Bloodhoof <The Suffering>
http://www.wowrankings.com/viewb.htm?id=27138
http://www.brightonbreaks.co.uk/blog/
 
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I wouldn't bet on that! ;-)

On-topic: Some sort of PvP duelling or team tournament would be cool,
complete with prizes and cheerleaders.
 
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moif wrote:
> Are we happy with the current money sinks?
> ...
> I had a few ideas about some more money sinks one of them being a betting
> system.


I think the game needs a few more money sinks. You see very real signs
of inflation on most servers. This might change based on other factors
(PvP), but I think it's fair to say that buying Epic Mounts and
Crusader Enchantments is not taking enough wealth out of the economy at
the high end realative to the rate of wealth creation.

One of the big unknowns is whether PvP in Battlegrounds really takes
off. But they made the death penalty in BG's so low that I can't see
anyone even bothering to use potions, discombobulators, etc to gain any
advantage. It's better just to die and rez in 15 seconds at 80%
health/mana. It still lowers wealth creation per time spent playing
though (IMO).

Basically if they absolutely can't get L60's to spend their money
regularly, they should add something harmelss and fun, like instanced
player housing. Instanced meaning it doesn't actually sit in the middle
of The Barrens, etc.

They could also add more ways to buy Honor, above and beyond the new
Cloth Donation vendor. Why not be able to donate Ore, Skins and Herbs
as well? Getting Honored, Exalted or Revered also needs to mean more
than it does now.

They could (and *really* should) add more useful recipes to production
skills that are either Bind on Pickup (meaning only the creator can use
them), or similar to Engineering and First Aid where you have to have
the profession to use the item. The key here is to keep large guilds
from having exactly 1 person who is master in each of the
professions/sub-professions, and everyone else go dual gathering.

They could add better Enchantments for caster classes. This would
actually solve 2 problems; The ecomomic impact of destroying more
Green/Blue items, and also because every patch that introduces awesome
new purple melee weapons has a side-effect of lowering caster DPS in
PvP (realtively speaking).

In fact, all the professions that currently don't "fork" into seperate
branches after level 225 absolutely need to. They should even fork
things like lockpicking and introduce different types of locked chests.
Hell, even Fishing could be forked onto Salt Water and Fresh Water.

Finally, it would actually be nice to be able to actually buy useful
(but expensive) things from the vendors besides Reagents. The only
thing you ever use weapon vendors for past level 6 is to rapair items,
or buy the occasional White item (like L1 boots to put Spurs on).
 
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I love the idea of a Cannonball Run or a Gumball Rally across a
continent.

Definitely with different categories so that those on foot are in one,
those on mounts, another, etc.

I'm not sure how you'd separate Paladins, from Hunters (with Aspect of
the Cheetah), Shaman (with Ghost Wolf), and Druids (with Travel Form),
but maybe have categories for each.

Have an entry fee to this race. The fee you start with determines the
prize you are contending for. If you're just interested in seeing the
sites along the way, pay a fee of 50s, say, and win a commemorative
trinket at the end. Pay 50g and compete for the choice of an epic
weapon perhaps. Or just a cash payout.

Contend for the title of "Fastest Hunter on Kalimdor" or "Fastest
Shaman in the Eastern Kingdoms". I suppose to add some
lightheartedness there could be a race for "Slowest Dwarf Paladin on
Two Continents". :)

Give runners/riders a special "Race Tabard" that will indentify them as
participants in the race. The Race Tabard can only be "equipped" on
the character by a race coordinator, and removed by them at the end.

This Race Tabard could also act to turn the PVP flag Off regardless of
the server type. Racing from one end of the continent to the other
will be tough enough without worrying about gankers. While wearing
this tabard only mobs and npcs will be able to attack the racer. And
the Race Tabard will prevent use of boats, zepplins, and the flight
paths.

Another prize might be a special racing mount. With a much longer
mount, dismount time, but faster overall than anything else.

Maybe ... a flying mount!? The Air Races of Azeroth.

Perhaps there could be mounts that are simply rented for each race?
Let folks try out different mounts as they race across the continent!

Some folks might spend there time in the BGs, and spend their money to
improve their performance there, but there must be some who'd spend
their money to improve their chances in the Grand Races? Or mix it up
and do all three. Instances, BG, and Racing.

Might need to rework the world a little bit and add some passes through
lands not already so provided.

And until race day I imagine a lot of folks would be out doing
reconnaissance on the trail to see how it would be done on actual race
day.

And there could be waypoints through which the racers must pass and
that could be populated with players. (I'd suggest no special benefits
for the spectators and if there's duels and pvp, so be it.) Sell
doohickies to the spectators like leather throwing balls, or snowballs,
or fireworks. You could have a Race Day Dance Off.

Yes, the world's at war, but the ancient Greeks held their Olympics
every four years, and a truce was called to allow all to participate.
"It is important to recall that respect for the Olympic Truce was the
key message - and perhaps the greatest achievement - of the ancient
Olympics. For 16 days, all the warring city states of ancient Greece
would lay down their arms, allowing athletes and spectators a safe
passage to and from Olympia. This truce was honored for 1,200 years,
almost without exception, making it the longest peace treaty in
history."

In light of that, a race across the world might prompt the world to
force a truce (no pvp flags) for 16 days. (16 days every four years, a
week in a year, or 1 day every 3 months.)

If every 3 months, each of the cities could host this. The Undercity
(to which humans could then freely go as an act of pilgramage),
Darnassus, Thunderbluff, Stormwind City, etc. (Check out the action
house in Ogrimmar if you're an Elf, or in Iron Forge if you're Undead.
Imagine the cash spent just being able to do that?)

So, perhaps more than a mere race could be attempted but an Event every
3 months. (Certainly could be incorporated into a patch for a week.)

A pretty cool random thought Marshall.



Marshall wrote:
> "moif" <moif@macburgerdonaldsking.com> wrote in message
> news:3hvt9sFj0aeoU1@individual.net...
> > Are we happy with the current money sinks? I have to admit I'm always pretty
> > brassic. I've only ever got iver 100g once. Mind you, I had ditched LW and
> > Tribal in favour of Eng / Mining when I turned 40 and that was a pricey move
> > as I bought most of the components I needed to build my engineering up.
> >
> > I had a few ideas about some more money sinks one of them being a betting
> > system. Albeit there will be winners but there could be more losers. Betting
> > on things like the outcome of fights in the pvp arena. Or races, if we ever
> > get to see vehicles ingame.
>
> Odd you should mention races- I was just thinking last night how
> it might be interesting to set up some kind of mounted (also foot?)
> races across the length of Kalimdor, from the farthest northern
> point of Darkshore, to the gates of Uldum in southernmost Tanaris.
> Kind of a WoW Baja 1000.
>
> Races could be anywhere from 1 vs 1, to 20, 50, 100 or more par-
> ticipants. Official race-completion times could be recorded, and
> there would be prizes for beating the track record, as well as in-
> dividual race purses for the winners. And betting... yeah, didn't
> think of that part, but could be a big draw, even if only unofficially
> on the side :)
>
> Would have to be seperate race classes for those with normal instead
> of elite mounts, natch. And everyone would have mithril spurs and the
> ol' carrot charm, I'd imagine. What would make it interesting, is the
> combination of racer's choices in where/how to cut corners, jump
> something vs. go around, and the random encounters with various
> monsters and mobs wandering along the way, etc. Sneaking off to
> hop a flightpath would have to be prevented by FP monitors at all
> nearby FP's, of course... or by race officials following along on their
> own mounts keeping an eye on strays.
>
> Just a random thought :)
> -Marshall
 
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"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
news:1119535897.349163.99560@g47g2000cwa.googlegroups.com
> Blizzard won't allow gambling as far as I know..

True, I had heard that some people were banned or suspended for using the
/random function but a Blizzard sanctioned betting system could work if
implemented well enough.

I'm not a gambling man btw :)

--
Moif of Bloodhoof <The Suffering>
http://www.wowrankings.com/viewb.htm?id=27138
http://www.brightonbreaks.co.uk/blog/
 
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"moif" <moif@macburgerdonaldsking.com> wrote in message
news:3hvt9sFj0aeoU1@individual.net...
> Are we happy with the current money sinks? I have to admit I'm always pretty
> brassic. I've only ever got iver 100g once. Mind you, I had ditched LW and
> Tribal in favour of Eng / Mining when I turned 40 and that was a pricey move
> as I bought most of the components I needed to build my engineering up.
>
> I had a few ideas about some more money sinks one of them being a betting
> system. Albeit there will be winners but there could be more losers. Betting
> on things like the outcome of fights in the pvp arena. Or races, if we ever
> get to see vehicles ingame.

Odd you should mention races- I was just thinking last night how
it might be interesting to set up some kind of mounted (also foot?)
races across the length of Kalimdor, from the farthest northern
point of Darkshore, to the gates of Uldum in southernmost Tanaris.
Kind of a WoW Baja 1000.

Races could be anywhere from 1 vs 1, to 20, 50, 100 or more par-
ticipants. Official race-completion times could be recorded, and
there would be prizes for beating the track record, as well as in-
dividual race purses for the winners. And betting... yeah, didn't
think of that part, but could be a big draw, even if only unofficially
on the side :)

Would have to be seperate race classes for those with normal instead
of elite mounts, natch. And everyone would have mithril spurs and the
ol' carrot charm, I'd imagine. What would make it interesting, is the
combination of racer's choices in where/how to cut corners, jump
something vs. go around, and the random encounters with various
monsters and mobs wandering along the way, etc. Sneaking off to
hop a flightpath would have to be prevented by FP monitors at all
nearby FP's, of course... or by race officials following along on their
own mounts keeping an eye on strays.

Just a random thought :)
-Marshall
 
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"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
news:1119536507.936523.181500@g47g2000cwa.googlegroups.com
> I wouldn't bet on that! ;-)
>
> On-topic: Some sort of PvP duelling or team tournament would be cool,
> complete with prizes and cheerleaders.

...and an albatross vendor :)

--
Moif of Bloodhoof <The Suffering>
http://www.wowrankings.com/viewb.htm?id=27138
http://www.brightonbreaks.co.uk/blog/
 
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"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
news:1119536507.936523.181500@g47g2000cwa.googlegroups.com...
>I wouldn't bet on that! ;-)
>
> On-topic: Some sort of PvP duelling or team tournament would be cool,
> complete with prizes and cheerleaders.

Oh lordy, I can see it now- a chorus line of female orc cheerleaders,
all duffed out in short lizard-green pleated cheerleading skirts and
skimpy tops, hoarsely shouting "GIMME AN H...!!!! GIMME AN O...!!!"
-Marshall
 
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moif wrote:
> "Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
> news:1119535897.349163.99560@g47g2000cwa.googlegroups.com
>
>>Blizzard won't allow gambling as far as I know..
>
>
> True, I had heard that some people were banned or suspended for using the
> /random function but a Blizzard sanctioned betting system could work if
> implemented well enough.
>

yes. let's sign a petition for a cross-faction gambling house in
gadgetzan. Play roulette, blackjack etc.
 
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I love it. I'd like to see the destination not given out until right before
the race begins. I can imagine sitting at the starting line in somewhere
outside Booty Bay and hearing, "Ladies and gentlemen, your destination is
Darnassus. GO!" Oh, the mad scramble!

<trawetstrebor@hotmail.com> wrote in message
news:1119545957.324239.68110@f14g2000cwb.googlegroups.com...
>I love the idea of a Cannonball Run or a Gumball Rally across a
> continent.
>
> Definitely with different categories so that those on foot are in one,
> those on mounts, another, etc.
>
> I'm not sure how you'd separate Paladins, from Hunters (with Aspect of
> the Cheetah), Shaman (with Ghost Wolf), and Druids (with Travel Form),
> but maybe have categories for each.
>
> Have an entry fee to this race. The fee you start with determines the
> prize you are contending for. If you're just interested in seeing the
> sites along the way, pay a fee of 50s, say, and win a commemorative
> trinket at the end. Pay 50g and compete for the choice of an epic
> weapon perhaps. Or just a cash payout.
>
> Contend for the title of "Fastest Hunter on Kalimdor" or "Fastest
> Shaman in the Eastern Kingdoms". I suppose to add some
> lightheartedness there could be a race for "Slowest Dwarf Paladin on
> Two Continents". :)
>
> Give runners/riders a special "Race Tabard" that will indentify them as
> participants in the race. The Race Tabard can only be "equipped" on
> the character by a race coordinator, and removed by them at the end.
>
> This Race Tabard could also act to turn the PVP flag Off regardless of
> the server type. Racing from one end of the continent to the other
> will be tough enough without worrying about gankers. While wearing
> this tabard only mobs and npcs will be able to attack the racer. And
> the Race Tabard will prevent use of boats, zepplins, and the flight
> paths.
>
> Another prize might be a special racing mount. With a much longer
> mount, dismount time, but faster overall than anything else.
>
> Maybe ... a flying mount!? The Air Races of Azeroth.
>
> Perhaps there could be mounts that are simply rented for each race?
> Let folks try out different mounts as they race across the continent!
>
> Some folks might spend there time in the BGs, and spend their money to
> improve their performance there, but there must be some who'd spend
> their money to improve their chances in the Grand Races? Or mix it up
> and do all three. Instances, BG, and Racing.
>
> Might need to rework the world a little bit and add some passes through
> lands not already so provided.
>
> And until race day I imagine a lot of folks would be out doing
> reconnaissance on the trail to see how it would be done on actual race
> day.
>
> And there could be waypoints through which the racers must pass and
> that could be populated with players. (I'd suggest no special benefits
> for the spectators and if there's duels and pvp, so be it.) Sell
> doohickies to the spectators like leather throwing balls, or snowballs,
> or fireworks. You could have a Race Day Dance Off.
>
> Yes, the world's at war, but the ancient Greeks held their Olympics
> every four years, and a truce was called to allow all to participate.
> "It is important to recall that respect for the Olympic Truce was the
> key message - and perhaps the greatest achievement - of the ancient
> Olympics. For 16 days, all the warring city states of ancient Greece
> would lay down their arms, allowing athletes and spectators a safe
> passage to and from Olympia. This truce was honored for 1,200 years,
> almost without exception, making it the longest peace treaty in
> history."
>
> In light of that, a race across the world might prompt the world to
> force a truce (no pvp flags) for 16 days. (16 days every four years, a
> week in a year, or 1 day every 3 months.)
>
> If every 3 months, each of the cities could host this. The Undercity
> (to which humans could then freely go as an act of pilgramage),
> Darnassus, Thunderbluff, Stormwind City, etc. (Check out the action
> house in Ogrimmar if you're an Elf, or in Iron Forge if you're Undead.
> Imagine the cash spent just being able to do that?)
>
> So, perhaps more than a mere race could be attempted but an Event every
> 3 months. (Certainly could be incorporated into a patch for a week.)
>
> A pretty cool random thought Marshall.
>
>
>
> Marshall wrote:
>> "moif" <moif@macburgerdonaldsking.com> wrote in message
>> news:3hvt9sFj0aeoU1@individual.net...
>> > Are we happy with the current money sinks? I have to admit I'm always
>> > pretty
>> > brassic. I've only ever got iver 100g once. Mind you, I had ditched LW
>> > and
>> > Tribal in favour of Eng / Mining when I turned 40 and that was a pricey
>> > move
>> > as I bought most of the components I needed to build my engineering up.
>> >
>> > I had a few ideas about some more money sinks one of them being a
>> > betting
>> > system. Albeit there will be winners but there could be more losers.
>> > Betting
>> > on things like the outcome of fights in the pvp arena. Or races, if we
>> > ever
>> > get to see vehicles ingame.
>>
>> Odd you should mention races- I was just thinking last night how
>> it might be interesting to set up some kind of mounted (also foot?)
>> races across the length of Kalimdor, from the farthest northern
>> point of Darkshore, to the gates of Uldum in southernmost Tanaris.
>> Kind of a WoW Baja 1000.
>>
>> Races could be anywhere from 1 vs 1, to 20, 50, 100 or more par-
>> ticipants. Official race-completion times could be recorded, and
>> there would be prizes for beating the track record, as well as in-
>> dividual race purses for the winners. And betting... yeah, didn't
>> think of that part, but could be a big draw, even if only unofficially
>> on the side :)
>>
>> Would have to be seperate race classes for those with normal instead
>> of elite mounts, natch. And everyone would have mithril spurs and the
>> ol' carrot charm, I'd imagine. What would make it interesting, is the
>> combination of racer's choices in where/how to cut corners, jump
>> something vs. go around, and the random encounters with various
>> monsters and mobs wandering along the way, etc. Sneaking off to
>> hop a flightpath would have to be prevented by FP monitors at all
>> nearby FP's, of course... or by race officials following along on their
>> own mounts keeping an eye on strays.
>>
>> Just a random thought :)
>> -Marshall
>
 
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On Thu, 23 Jun 2005 14:57:41 +0100, "moif" <moif@macburgerdonaldsking.com>
scribed into the ether:

>Are we happy with the current money sinks? I have to admit I'm always pretty
>brassic.

No, once you get your fast mount, money just builds and builds and builds
with very little (if anything) to spend it on. Leads to vast amounts of
inflation. No game has ever gotten this right, no reason to expect WoW to
be any different.
 
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On Thu, 23 Jun 2005 15:21:04 +0100, "moif" <moif@macburgerdonaldsking.com>
scribed into the ether:

>"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
>news:1119535897.349163.99560@g47g2000cwa.googlegroups.com
>> Blizzard won't allow gambling as far as I know..
>
>True, I had heard that some people were banned or suspended for using the
>/random function but a Blizzard sanctioned betting system could work if
>implemented well enough.

They weren't banned because they were gambling, they were banned because
they were SPAMMING.
 
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On 23 Jun 2005 08:18:57 -0700, "gaf1234567890" <gaf1234567890@hotmail.com>
scribed into the ether:

>moif wrote:
>> Are we happy with the current money sinks?
>> ...
>> I had a few ideas about some more money sinks one of them being a betting
>> system.
>
>
>I think the game needs a few more money sinks. You see very real signs
>of inflation on most servers. This might change based on other factors
>(PvP), but I think it's fair to say that buying Epic Mounts and
>Crusader Enchantments is not taking enough wealth out of the economy at
>the high end realative to the rate of wealth creation.

Buying a crusader enchantment takes exactly zero money out of the system.
 
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> Are we happy with the current money sinks? I have to admit I'm always
> pretty
> brassic. I've only ever got iver 100g once. Mind you, I had ditched LW and
> Tribal in favour of Eng / Mining when I turned 40 and that was a pricey
> move
> as I bought most of the components I needed to build my engineering up.
>
> I had a few ideas about some more money sinks one of them being a betting
> system. Albeit there will be winners but there could be more losers.
> Betting
> on things like the outcome of fights in the pvp arena. Or races, if we
> ever
> get to see vehicles ingame.

My main money sinks are my alts! Especially since I want everyone to have
14 slot bags, so I don't have to mess about wasting money buying lower slot
bags, though I'll only pay 2g or up to 2.5g, I prefer to wait for a bargain
than buyout! I have one high level character that I've been playing, then
not so long ago created 4 alts, so I could cover all professions, but it's
going to be expensive.

My first alt, a gnome mage had mining and skinning, she was raking in the
money easily. Sometimes with my other alts it nearly brings a tear to my
eye when I see all the wasted beasts laying there and I can't do anything
because I don't have skinning on that character! My low level alts seem to
be killing skinnable creatures alot more than humanoids as I seem to be able
to find them easier. Anyway I eventally gave up skinning and chose
engineering, as she is a gnome.

Then chose leatherworking and skinning for my other alt I started, then
created the last 2 as mining/blacksmith and enchanter/tailoring.

But I try to be careful with my money, the prices some people charge for low
level items can be really high relative to what they are. My main character
had herbalism and tailoring, then about level 30 I dropped tailoring and
took up alchemy, ended up walking around Dun Morogh picking silverleaf and
peacebloom, theres loads of it there though with high respawn rates, also
using gatherer makes it easier. I always try to sell my low level stuff for
what the auction says its worth then double the value for buyout, or maybe
not even double since low level characters don't have much money (though I
guess most low level chars are peoples alts).

I went through deadmines, had a group of 4 but 2 quickly went, was left with
a NE priest, I use 4 runecloth bags but was full half way through the
instance, by the end all my spare space was taking by greens, the priest had
no
space left either. Then I had to figure out what character needed what,
which was impossible, so looked for a mod and found the great
"CharacterViewer" where you can view any characters equipped items and even
their bags. You only have to log in once with that character, then you can
view what they have from another.

I kept hovering around 140-145g, now up to 157g but I doubt it will last
long, still need to buy more bags! I was thinking about the money from
gryphons and the auction house, somehow they should re-introduce that money
back into the economy, or maybe a percentage of it, as the gryphon master
needs to get his wage and the guards in Ironforge need to be paid!

As for money sinks : -

Maybe some prizefighting against those guards in Theramore that are
training.

Deeprun rat racing.

Play blackjack against a rogue - where they have the ability to cheat (then
you can challenge them to a duel!).

An engineer could make a 'gambling game' of some
description, and set up a station so you could bet player vs player.

Adopt an Orphan, costs 5s a day or something, you get cards through the mail
system or something!

Weddings (Costs alot)

Divorces (Will cost more than a wedding!)

Mount upkeep - Not sure if I like this one though! But horses have to drink
and eat! Mechnostriders need fuel and oil!

Buy a house - Though there are not enough houses to buy, there are some
un-used ones in Stormwind that you could buy, they could be so expensive you
need to group together to buy one, then you could get rest bonus inside one
or other benefits, though you get rest bonus in Stormwind anyway...hmmm. If
a stranger or someone not invited comes into your house you can kill them.

Courts, jury duty and public executions - Law as a new profession?? Not
sure how that
would work!

Ok some of those idea's were more stupid than others!


How about players with mounts charging a small price to lower level players
to taxi them to where they want to go, or do you think that will devalue the
mount system? I guess the amount of begging may go up so maybe not a good
thing. But I still think the idea of 2 people on one horse isn't so far
fetched

Speaking of begging the one that really gets me are the people who just say
or yell "gold plz" or "gold plez" and nothing else every 10 seconds. I was
helping out a guildee on a alt, I didn't know this at the time, 2 of the
other guys in his group asked for some money, so I just gave them some
greens that wouldn't sell, 3g's worth of stuff probably to a vendor, then
one of them kept asking for more, it was the first time I had to use my
ignore feature. It was always a rule not to give money to beggers but now
its a golden rule that I'll never break again, it devalues the game for
lower level characters starting out for the first time anyway.

Anyway I've waffled on enough now, though I have the time as my subs just
ran out today. I need to take a break from it for a while and get a
good rest bonus :)

Oh a question for any enchanters, is disenchanting greens the only way to
get strange dust and the other reagents you need for enchanting? I guess
thats why they charge alot for enchanting!
 
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On Thu, 23 Jun 2005 22:47:13 +0100, "Fugwump"
<fugwump@NOSPAMgmail.com> wrote:

>Oh a question for any enchanters, is disenchanting greens the only way to
>get strange dust and the other reagents you need for enchanting? I guess
>thats why they charge alot for enchanting!

Yes. When you disenchant greens you normally get dust and essences and
rarely shards. When you disenchant blues you always get shards.

I heard that purples are guaranteed to give several shards per
disenchant, but I never tried it myself...

--
Regards
Simon Nejmann
 
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How about this for a money sink.
At the moment a lvl60 player gets 51 talent points in total.
This is not enough to fill all 3 trees.

Maybe once you reach lvl60, you can buy additional talent points for
say 1000G each.

I know this is a hell of a lot of money for one measly talent point

But Blizzard could put in an incentive of MEGA UBER talents.

You could have say 2 uber talents.

You get the first uber talent when you completely fill two of your
talent trees,
and the second when you fill all three?

Playing a hunter an ideal uber talent for me would be a combination of
volley, aimed shot & concussive shot.
I.e the volley spell doing the same damage as an aimed shot, and
slowing their movement. (Large cooldown would be needed though)

If lvl60 players had this kind of incentive they would pay big money.

It would take ages for even a lvl60 to accuire all the gold needed to
get these uber talents

The only two issues are firstly lvl60 players who manage to fill all 3
trees would be pretty damn tough.
Secondly this is a quick fix to the money sink issue. Eventually
players are going to achieve this and just start hording money again.

But if a player gets that far isnt it time to start an alt? Or hell
even play a different game?

Any thoughts?
 
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> Buying a crusader enchantment takes exactly zero money out of the system.

If it's done through the AH, money leaves via taxes.


Regards,
Noal

--
Dharzhak - Night Elf Druid (60) on Stormrage [PvE]
Kemwer - Tauren Warrior (34) on Stormrage [PvE]
 
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> I love it. I'd like to see the destination not given out until right before
> the race begins. I can imagine sitting at the starting line in somewhere
> outside Booty Bay and hearing, "Ladies and gentlemen, your destination
> is Darnassus. GO!" Oh, the mad scramble!

Heh. Cannball Run, WoW style. :-D

Regards,
Noal

--
Dharzhak - Night Elf Druid (60) on Stormrage [PvE]
Kemwer - Tauren Warrior (34) on Stormrage [PvE]
 
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> I heard that purples are guaranteed to give several shards
> per disenchant, but I never tried it myself...

I've got an old Staff of Jordan taking up a bank slot. I suppose I
could find out easy enough.

Regards,
Noal

--
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Kemwer - Tauren Warrior (34) on Stormrage [PvE]
 
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>>Expand the extra skill point idea - not only can you buy an extra skill
>>point at 60 for 1000g (that might need to be higher, since you can buy
>>gold), you can buy skill points from OTHER CLASSES. ie. a Rogue can buy
>>enough skill points to gain sheeping/casting fear. I love the idea of
>>blended classes, and it should be very, very, very hard to do.

>I like this idea. If you remember from the old Dungeons and Dragons
>days, a human could change his class once. A non-human could actually
>be multiple classes

This is a difficult road to walk, especially in strongly class-based
systems. The obvious danger is that someone would come up with the
"optimal" path, and everyone would fall into the cookie cutter mold,
reducing the number of "classes" effectively to one. Even worse, one
could wreck the basic class designs. For example, every paladin takes
one level of anything else to get a ranged attack, cloth classes take
one level of warrior to wear mail, or paladins become obsolete to a
warrior/priest split class.

Now, I have faith that Blizzard could get this right, if they really
wanted to. The way classless systems get balanced is by opportunity
costs - you don't have the resources to buy *everything*. For example,
look at the talent trees. Anyone can get the uber 31 point talents,
but that denies you the chance to get the 21 point talents. However, I
think it would be very difficult to balance strongly defined classes
(with definite strengths and weaknesses) with multiclassing.

In a multiplayer game, I could even argue that I don't *want* this
feature. If I can create a renaissance man, why do I need other
people? It is best, for the game, that everyone have a weakness that
someone else can fill.
 
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>Expand the extra skill point idea - not only can you buy an extra skill
>point at 60 for 1000g (that might need to be higher, since you can buy
>gold), you can buy skill points from OTHER CLASSES. ie. a Rogue can buy
>enough skill points to gain sheeping/casting fear. I love the idea of
>blended classes, and it should be very, very, very hard to do.

I like this idea. If you remember from the old Dungeons and Dragons
days, a human could change his class once. A non-human could actually
be multiple classes.
Bronzebeard PVE:
Lehi - 60 Human Paladin
Bathsheba - 60 Human Rogue

Frostmane PVP:
Laban - 36 Troll Rogue
Korohor - 24 Undead Warlock
 
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Matt Frisch wrote:
> On Thu, 23 Jun 2005 15:21:04 +0100, "moif" <moif@macburgerdonaldsking.com>
> scribed into the ether:
>
>
>>"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
>>news:1119535897.349163.99560@g47g2000cwa.googlegroups.com
>>
>>>Blizzard won't allow gambling as far as I know..
>>
>>True, I had heard that some people were banned or suspended for using the
>>/random function but a Blizzard sanctioned betting system could work if
>>implemented well enough.
>
>
> They weren't banned because they were gambling, they were banned because
> they were SPAMMING.
>

Not to mention, the odds they were offering were really awful for the
customer. I know the odds are supposed to be somewhat in favour of the
house, but some of the 'casinos' in Ironforge were ridiculous (and
people still played).

Cheers,
Grant
 
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On Fri, 24 Jun 2005 14:40:32 +1200, Grant Anderson
<gpsanderson@hotmail.com> scribed into the ether:

>Matt Frisch wrote:
>> On Thu, 23 Jun 2005 15:21:04 +0100, "moif" <moif@macburgerdonaldsking.com>
>> scribed into the ether:
>>
>>
>>>"Jonny Barr" <jonny_a_b@hotmail.com> wrote in message
>>>news:1119535897.349163.99560@g47g2000cwa.googlegroups.com
>>>
>>>>Blizzard won't allow gambling as far as I know..
>>>
>>>True, I had heard that some people were banned or suspended for using the
>>>/random function but a Blizzard sanctioned betting system could work if
>>>implemented well enough.
>>
>>
>> They weren't banned because they were gambling, they were banned because
>> they were SPAMMING.
>>
>
>Not to mention, the odds they were offering were really awful for the
>customer. I know the odds are supposed to be somewhat in favour of the
>house, but some of the 'casinos' in Ironforge were ridiculous (and
>people still played).

No kidding. A real world casino operator would get prison time for offering
the kind of odds that some of these guys were giving.

1-100, Double your money on 70+, triple on 1 or 100!

Woot!
 
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Matt Frisch wrote:
> On Fri, 24 Jun 2005 14:40:32 +1200, Grant Anderson
> <gpsanderson@hotmail.com> scribed into the ether:

> No kidding. A real world casino operator would get prison time for
> offering the kind of odds that some of these guys were giving.
>
> 1-100, Double your money on 70+, triple on 1 or 100!
>
> Woot!

I see nothing wrong with that. Cavat Emptor, and all. Granted, I wouldn't
play it, but the rules are cleanly laid out. If someone is dumb enough to
go for it...

Of course, as I've said here before, I see "A fool and his money are soon
parted" not so much as a saying so much as a moral imperative.
 

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