Archived from groups: alt.games.warcraft (
More info?)
"Vertoobli" <motoko@null.com> wrote in message
news:c4anc1lbqmcuu36leqmhchuspo8btd4bol@4ax.com...
> On Tue, 05 Jul 2005 18:46:30 GMT, "A.G. Turner" <nospamplease@my.net>
> wrote:
>
>>"LordSpike" <lord_spike@yahoo.com> wrote in message
>>news:42c8fd04$0$3169$c3e8da3@news.astraweb.com...
>>> Hi there,
>>> I have a Hunter L32 and yesterday I tamed Humar the Pridelord
But
>>> he's
>>> L23. What is the fastest way to level him up to my level?
>>> TIA
>>>
>>> --
>>>
>>> "Know who you are, Be what you know"
>>> --LordSpike
>>>
>>>
>>
>>I posted a more complete response elsewhere in the thread, but wanted to
>>add
>>one thing. Assuming in a few levels you decide the graphic isn't worth
>>the
>>very considerable effort of leveling Humar, you are nearing Swamp Jaguar
>>level (fast approach, 1.2 attack speed) and the named cat in Badlands
>>level
>>(1.0 attack speed). Either of these cats is an excellent choice for a
>>hunter since they are as good as or better than any pet in the game,
>>especially for a BM spec. You may want to consider researching them and
>>taming them at their level.
>>
>>Hope that Helps and Happy Hunting!
>>
>
>
> I don't understand what you mean by the Graphic, but I did notice my
> GF's Pet has a little icon of a baby seal. What my hunter has I'm not
> sure, but I have found that I can keep my pets lvl equal to my own,
> probably because she was the same level as me when I caught her.
By graphic I mean the "look" of the pet. Some people tame, not for stats,
but for the pet's appearance. For instance the graphic of King B is
something like a white tiger, the graphic of The Rake is something like a
lion. The effort to level a pet up simply for the "look" (graphic) requires
a lot more dedication than most people have when there is no functional
advantage involved. They lose the levels their character could have risen
had they tamed an even level pet, they lose the game diversity of being able
to do quests freely during that period, they lose the opportunity to pull
out other pets to keep them up to their level, they lose whatever
statistical advantage other pets would give them such as faster attack or
fast approach. On balance that's a lot of downside for the upside of a pet
with a particular "look".
> I am finding the lack of anything about my pet really annoying. What
> patch was pet diversity removed in? I fundamentally wanted a hog,
> because they were tough, but mine seems to be lacking. I noticed that
> the Cat isn't the coleslaw making machine it once was. Even though
> Blizzard are saying that its to use training points, I don't see that
> they should have got rid of base stats that differed.
I can't remember which patch it was, it was something like 3 or 4 patches
back iirc.
Part of keeping pet DPS up to par is dumping some points into Beast Mastery
around pet damage, pet flurry and pet critical hits. If you put points
solely into Marks/Survival instead, your pet will begin to lag behind in
both tank ability and damage output much more quickly. A lot of
Marks/Survival hunters who bemoan the weakness of our pets are talking about
pets with zero points put into enhancing them. When your pet starts
flurrying every time it crits and crits so often you quit paying any
attention to its crits you have a very different dps than when a pet rarely
crits and never flurries. BM points make the difference.
Hogs can't learn Claw which is sort of a continual output of extra dps which
Cats can learn. While Bite has good dps output I note that with both Bite
and Growl on automatic they don't use up their focus on a regular basis.
This, to me, means there is some lost damage output by not enabling Claw
(which soaks up all the free focus that is generated). Plus crits happen on
all types of attacks so the more regular Claws increase the chances of
crits.
I believe between putting points into Beast Mastery, keeping Bite and Claw
up to level for your pet and auto enabling both, plus getting a fast attack
speed cat (1.2 attack speed or better), you will see a noticeable rise in
pet dps. However, as you level, the pet's dps won't keep pace with yours
since the pet's dps is more linear in progression whereas yours is boosted
by equipment which means your dps progression is very likely curving
upwards. This means your pet will not do the same percentage damage to mobs
as you progress, though it's damage will still increase as it levels and as
you update it's skills.
I see Blizzard's point in using training points to give pet's abilities.
That way we can have pets with the abilities but no one is stuck camping a
named, and we don't see every hunter with a Snarler or a Carrion Bird out of
Tanaris.
However, my primary issue with them was not letting us know early on that
they intended to do this in the future. As a result, many people went to
the trouble of leveling up Snarler only to have the very reason we put in
that huge effort removed.
My secondary issue was taking things like pet resistance out without
simultaneously adding in resistance as a trainable skill. As a result, our
pets took a huge hit in higher level instances by losing meaningful
resistances. Had Blizzard timed the removal of innate resistance with the
implementation of trainable resistance we would have been ok .
Anyway, that's my take on the matter.
Hope that Helps and Happy Hunting!