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wolfing wrote:
> I'm so unlike you.
> I would never 'grind' and I would never 'farm'.
> All the exp I've got from all my characters have been acquired by
> quests. I find killing the same mobs over and over 'just for the exp'
> simply pointless, like if someone was skinning me alive with sandpaper
> kind of feeling.
> Not that there's anything wrong with what you do, It's really just not
> my style. It's similar to when I have some quests for a dungeon, let's
> say Gnomeregan (lvl about 27-33), join a group and see a lvl 47 there.
> I politely leave the group. I don't know why some people (not talking
> about you) like to play the game in 'autopilot', the less difficulty
> the better. Specially in WoW, where the death penalty is just a 2
> minute run, why people like having a lvl 20000 guy killing everything
> just so they get the items and quests done. Doesn't that defeat the
> purpose? Isn't someone else playing the game for you?
> Just some random rants, my brain pullulates when I read the words
> 'grind'. I've liked WoW because I haven't had to 'grind' in the 5
> characters I play regularly (lvls 37,32,28,27 and 25). Always a quest
> to complete somewhere.
> I guess this is because to me, once I get to 60 the game is over for
> that character, nothing new to look forward to (I dont consider
> equipment something 'new' to look forward to). I understand that to
> other people, the game starts at 60 (can't figure out why) so the
> fastest they get there, the better.
>
> That's the fun thing about MMORPGs, people who like completely opposite
> things can play and enjoy the same game
First, I quite agree: it's excellent that people who like different
things can all find something to like in the game.
I actually like to grind sometimes. One of my favorite things to do is
to rebuild a character's talents, equip the character for how I think
the new talents should work, and then go grind some place that I know
well so that I can see if the results meet my expectations. I also like
grinding because it helps me acclimate myself to a character's strengths
and weaknesses, by enabling me to try tactiics over and over in a
familiar setting.
However, I like questing as well, at least when I'm doing a quesst that
I haven't just recently completed several times. And I like instances,
when I haven't run through them a lot of times recently.
I really like PVP battles, especially defending against a raid, and I
like Warsong Gulch a lot. Haven't tried Alterac Valley yet. SOunds fun,
but the time investment is daunting.
Just recently my 68-year-old mother and her sister started playing, and
rapidly rose to level 28. They had never been in an instance, so we put
together a team for Blackfathom Deeps, and man! They were great! That
was a blast. I think they'll be doing lots more instances now, and I
hope to go along for the ride as often as possible.
So I like a lot of different ways of playing.
There are also some things I don't like much. I don't like random duels.
I *do* like a duel when the person who wants to duel is willing to
repeat it a bunch of times so that whichever one of us is losing can
learn how to win. That process is a lot of fun for me. A duel with some
random person met on the road somewhere isn't much fun for me.
I don't enjoy ganking. I've tried it, when in the company of friends who
want to do it; it's just not fun for me. I do like beating someone
higher level who tries to gank me (but this is hard, of course). I also
like surprising a ganker, making his expected easy kill into an
unexpected nightmare
. That's a lot of fun. Playing a rogue is great
for this one. You can stealth and hang around a lower-level friend and
chat, and sometimes pop a surprise on a ganker. Whee!
I don't like repeatedly raiding the same high-level instance in search
of uber loot; that gets old real fast. I tend to like parties of friends
much better than random pickup parties, and the things I dislike about
random pickup parties tend to be much worse with raids (although I have
been in a few well-run raids that I really did like).