Buff entire raid party?

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People, can someone explain me how can I buff entire *RAID* group (10 ppl
for example) with one prayer of fortitude buff. Last night I saw that druid
buffed all of us with one cast of gift of the wild.
Thanks.
 
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NN wrote:
> People, can someone explain me how can I buff entire *RAID* group (10 ppl
> for example) with one prayer of fortitude buff. Last night I saw that druid
> buffed all of us with one cast of gift of the wild.
> Thanks.

Google turned up e.g. <http://www.curse-gaming.com/mod.php?addid=471>,
but I wouldn't use them myself and be displeased if any of my party
members did :-(

I'm still low level though, so all that might change.

You could just cycle through F1-F5 and shift F1-F5 in smaller parties or
use Ctrl-TAB + Buff a couple of times.

Regards,
Thomas
- --
Life is like a videogame with no chance to win - ATR
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Thomas J. Boschloo wrote:
> David Carson wrote:
> > Thomas J. Boschloo wrote:
> >
> >> Brian wrote:
> >>
> >>> Why would you be displeased that someone wanted to save themselves a few
> >>> extra keystrokes? It's completely legal/legit/allowed, and it does
> >>> nothing
> >>> that a moderately skilled player couldn't do for themselves. It just
> >>> does
> >>> it faster and easier.
> >>
> >>
> >> I think that if Blizzard wanted us to do this, they would have put this
> >> in the game.
> >
> >
> > Where do you think the hooks to write such UI mods came from, if not
> > from Blizzard putting them into the game because they wanted people to
> > be able to customize it?
>
> It's called LUA, right? A scripting language with XML or something. I
> wonder if there is a mod that will point me to places I have to go on
> quests? Sometimes I spend a lot of time searching for places to no avail
> and I have to cheat by going to thottbot :-(
>
> Thomas
> --
> Life is like a videogame with no chance to win - ATR


Are we seriously in such a knee-jerk society for this game.
that any mod any macro is deemed cheating now by the uber legit
players.
There is a huge differnce between a mod that will buff every one in the
raid party and a fishing/ tanking/ what have you bot program.

You will learn if you play a class that has any usefull buffs for
people when you enter AV or WSG you will want to have your raid party
buffed asap.
You dont want to mess around with clicking each person in the room etc.


take a break from the game wow.
it isnt like the orignal post was about buying gold.
 
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Thomas J. Boschloo wrote:
> chocolatemalt wrote:
> > In article <42ee5eb4$0$11075$e4fe514c@news.xs4all.nl>,
> > "Thomas J. Boschloo" <nospam@hccnet.nl> wrote:
> >>Optional wrote:
> >>How about writing a script to do Wrath, Moonfire, Roots for my Druid? I
> >>do that combo all the time at level 17.

It has always limited you to one spell cast per macro/event. Your
macro/event could choose from one of several spells, but trying to cast
a 2nd spell would fail.

As of 1.6, you can no longer cast a spell unless the macro/event was
generated from a key press. This wasn't so much about bots, but that
people were writting mods to automatically dispell debuffs. Classes
that specialized in debuffs were a little upset about this :)

(Btw I've heard pet spells aren't impacted by this 1.6 change.)
 
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Optional wrote:
> Thomas J. Boschloo wrote:
>
>>David Carson wrote:
>>
>>>Thomas J. Boschloo wrote:
>>>
>>>
>>>>Brian wrote:
>>>>
>>>>
>>>>>Why would you be displeased that someone wanted to save themselves a few
>>>>>extra keystrokes? It's completely legal/legit/allowed, and it does
>>>>>nothing
>>>>>that a moderately skilled player couldn't do for themselves. It just
>>>>>does
>>>>>it faster and easier.
>>>>
>>>>
>>>>I think that if Blizzard wanted us to do this, they would have put this
>>>>in the game.
>>>
>>>
>>>Where do you think the hooks to write such UI mods came from, if not
>>>from Blizzard putting them into the game because they wanted people to
>>>be able to customize it?
>>
>>It's called LUA, right? A scripting language with XML or something. I
>>wonder if there is a mod that will point me to places I have to go on
>>quests? Sometimes I spend a lot of time searching for places to no avail
>>and I have to cheat by going to thottbot :-(
>>
>>Thomas
>
>
> Are we seriously in such a knee-jerk society for this game.
> that any mod any macro is deemed cheating now by the uber legit
> players.

I am no way a uber legit player. My highest char is just level 17. My
frustration with some quests is genuine.

The game Oni by Bungie has the nicest system. A radar that will point
you to your next objective.

I just wish there was something like this for WoW (though I could always
ask on /1).

> There is a huge differnce between a mod that will buff every one in the
> raid party and a fishing/ tanking/ what have you bot program.

I think there might be a thin line. I think the script language is
powerful enough to allow autokilling targets. Which probably isn't what
Bliz had in mind when they wrote LUA and which is probably a TOSsable
offence.

How about writing a script to do Wrath, Moonfire, Roots for my Druid? I
do that combo all the time at level 17.

> You will learn if you play a class that has any usefull buffs for
> people when you enter AV or WSG you will want to have your raid party
> buffed asap.
> You dont want to mess around with clicking each person in the room etc.

My level 17 *is* a druid with very helpful buffs. (Mark of the wild and
Thorns)

> take a break from the game wow.
> it isnt like the orignal post was about buying gold.

I take breaks all the time..
Thomas
- --
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In article <42ee7572$0$11067$e4fe514c@news.xs4all.nl>,
"Thomas J. Boschloo" <nospam@hccnet.nl> wrote:

> -----BEGIN PGP SIGNED MESSAGE-----
>
> chocolatemalt wrote:
> > In article <42ee5eb4$0$11075$e4fe514c@news.xs4all.nl>,
> > "Thomas J. Boschloo" <nospam@hccnet.nl> wrote:
> >
> >>Optional wrote:
> >>
> >>>There is a huge differnce between a mod that will buff every one in the
> >>>raid party and a fishing/ tanking/ what have you bot program.
> >>
> >>I think there might be a thin line. I think the script language is
> >>powerful enough to allow autokilling targets. Which probably isn't what
> >>Bliz had in mind when they wrote LUA and which is probably a TOSsable
> >>offence.
> >
> >
> > The problem with your speculations is that they are dead wrong. Why not
> > give some of the popular add-ons a try and see what they're capable of?
> > That way you no longer have to guess about whether they ruin the game,
> > can autokill everything, etc.
>
> I have programmed a bit in my youth, I have seen script names for
> different spells. Can't you use an autobuff as a template for an
> autoblast macro? Or can you only have one spell per macro? I really
> don't know.

Well, that was sort of my point. What you would discover if you dove
into macro building or just grabbing some spell helper add-ons is that
you indeed cannot cast more than one skill/spell in any given button
push. Blizzard is trying to provide a rich API for macros and add-ons
without allowing the farmers to get much power. They seem to be keeping
a pretty close eye on the latter, by, for instance, breaking a recent
mod that scripted movement so you could automate land travel.

> >>How about writing a script to do Wrath, Moonfire, Roots for my Druid? I
> >>do that combo all the time at level 17.
> >
> >
> > Can't be done. Again, give the add-ons a look and you'll see.
>
> I fear using them. And I don't need them (yet).

Aw, nothing to be afraid of. Just grab Auctioneer for starters and see
how badly it corrupts you. I think your real fear is that you'll love
em. :p

> > Getting hit unnecessarily because you fired off your ranged attack
> > too close, since you don't use RangeRecolor or another range finding
> > tool.
>
> My spell buttons turn from red to white when I get in range. I guess
> Bliz fixed this.

Huh! Now I'll have to disable RangeRecolor and see what I'm missing
from whatever recent patch changed that. Hopefully I can cut my add-ons
load down a notch.

> > Having full bags and not knowing whether to jettison Essence of Water
> > or Living Essence, since you don't have Auctioneer and therefore could
> > make a huge mistake.
>
> That would indeed be useful for me (at my level). I now try to remember
> what got me the most money last time. I also take into account the mobs
> I am going to kill since most items can stack 5 or 20 times.

Yep. Again I suggest Auctioneer as your first add-on if you're hesitant
of them. I don't think anyone can truly remember all the vendor sale
values of the thousands (?) of items in the game, let alone the AH
values of things like Living Essence, which often make the vendor values
irrelevant. I really shouldn't be plugging this add-on since it's a
HUGE competitive advantage, but meh... I doubt too many players on my
realm are reading this newsgroup.

> > Being lost in an instance and at the mercy of the bossy and twitty 13
> > yr-old leading the way because he has Atlas and you don't.
>
> It would be great if you could zoom out more in the minimap. I get lost
> easily. I had a maze game in the very distant past where you could leave
> footprints. The killed mobs are kind of a footprint, but sometimes they
> respawn (especially after getting killed).

A large zoom-out along with minimap-notes (e.g. VanCleef here, exit
there, etc) would truly be great, and make Atlas superfluous. But I
doubt Blizz will do it, fearing that the increased radar would make it
too easy.

> > Not having all your spells/skills available since the default UI has
> > such limited toolbar space. Oh wait, Blizzard got a clue a few patches
> > ago, saw the excellence of the toolbar add-on concept, and incorporated
> > it into the standard UI. Nice!
>
> I am using one of the bars, but I filled it mainly with my trade skills
> and items like minor health potions (I am an Alchemist so I have lots of
> potions). I would like two additinal bars on the left (since that is
> where most of the action takes place).

You are making your own argument now for going out and getting the
Flexbar add-on or similar.

By shift-rolling the mousewheel and using the "hidden" toolbar behind
the main one for all my tradeskill/food/drink stuff (things *not* needed
in combat, ever) I've managed to make peace with full toolbar display of
the standard UI... no need for Flexbar just yet.

> Sometimes the chat window hides behind the extra buttons though..

Yep, an annoying bug that can't be blamed on add-ons.

> > I'm sure others can provide more examples.
> >
> > I do wish I could skip the add-ons altogether -- they are often buggy,
> > popping up error messages mid-screen (SortEnchant, Auctioneer, even
> > Atlas are big culprits), cutting into fps, and having various quirks
> > that a unified UI would not. But their utility is too great. Hopefully
> > Blizzard will incorporate more of the best ones into the UI.
>
> I will only download and install add-ons (that are allowed by Blizzard)
> if the game would otherwise become unplayable for me. Or if I wouldn't
> get invited to parties without the auto-buff macros.

There have only been a few select add-ons that have been banned by
Blizzard and deliberately broken by subsequent patches. The auto-travel
mod was one such target. There were also some mods that allowed
translating chat language to allow cross-faction communication,
something that Blizz is adamantly against. I can't think of any other
examples. Check out www.curse-gaming.com for more info and a great
store of add-ons too.

> I hope I didn't come over as a PITA, I am relatively new to this game
> and the addons seems somewhat evil to me still (they remind me of the
> trainers in old skool games). I will probably be forced to use them
> later on though.

Definitely not trainers (there are no infinite health or mana add-ons, I
assure you) but enhancements for all sorts of shortcomings of the
standard UI. In many places Blizz has just completely dropped the ball
and this is where it is picked up. If Blizzard didn't want us doing
this, there would be no LUA, no "Interface\Add-ons" folder, no "Add-ons"
configuration button in the character selection window, etc.

--
Eonar: Hemophage (60), Human warrior Purge (57), Undead mage
Dagobert (34), Human mage Vaik (12), Night Elf rogue
 
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Thomas J. Boschloo wrote:
> Brian wrote:
>>Why would you be displeased that someone wanted to save themselves a few
>>extra keystrokes? It's completely legal/legit/allowed, and it does nothing
>>that a moderately skilled player couldn't do for themselves. It just does
>>it faster and easier.
>
> I think that if Blizzard wanted us to do this, they would have put this
> in the game.

Where do you think the hooks to write such UI mods came from, if not
from Blizzard putting them into the game because they wanted people to
be able to customize it?

Cheers!
David...
 
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David Carson wrote:
> Thomas J. Boschloo wrote:
>
>> Brian wrote:
>>
>>> Why would you be displeased that someone wanted to save themselves a few
>>> extra keystrokes? It's completely legal/legit/allowed, and it does
>>> nothing
>>> that a moderately skilled player couldn't do for themselves. It just
>>> does
>>> it faster and easier.
>>
>>
>> I think that if Blizzard wanted us to do this, they would have put this
>> in the game.
>
>
> Where do you think the hooks to write such UI mods came from, if not
> from Blizzard putting them into the game because they wanted people to
> be able to customize it?

It's called LUA, right? A scripting language with XML or something. I
wonder if there is a mod that will point me to places I have to go on
quests? Sometimes I spend a lot of time searching for places to no avail
and I have to cheat by going to thottbot :-(

Thomas
--
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chocolatemalt wrote:
<s>
> Aw, nothing to be afraid of. Just grab Auctioneer for starters and see
> how badly it corrupts you. I think your real fear is that you'll love
> em. :p

So I just upzip the file from <http://auctioneer-wow.sourceforge.net/>
into my Interface\.. directory and everything will work. It says I will
need 48mb of memory though, I don't know if I can spare that since I am
on a 512mb system.

It is tempting however, IIRC it also shows you items like clothes before
they bind on you, I will probably install it after I get a memory upgrade..
Thomas
--
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stush@rocketmail.com wrote:
> Thomas J. Boschloo wrote:
>
>>chocolatemalt wrote:
>>
>>>In article <42ee5eb4$0$11075$e4fe514c@news.xs4all.nl>,
>>> "Thomas J. Boschloo" <nospam@hccnet.nl> wrote:
>>>
>>>>Optional wrote:
>>>>How about writing a script to do Wrath, Moonfire, Roots for my Druid? I
>>>>do that combo all the time at level 17.
>
>
> It has always limited you to one spell cast per macro/event. Your
> macro/event could choose from one of several spells, but trying to cast
> a 2nd spell would fail.

That is probably a very good thing to do of Blizzard.

> As of 1.6, you can no longer cast a spell unless the macro/event was
> generated from a key press. This wasn't so much about bots, but that
> people were writting mods to automatically dispell debuffs. Classes
> that specialized in debuffs were a little upset about this :)

Yeah, I know what you mean. I have a Warlock that would hate this in
PvP. (I'm on a RP server though, but who knows! I might raid into horde
territory when I'm level 50)

Still, some of the healer mods don't require a key press do they? Or do
I have this wrong? I remember seeing some code in this group with health
percentages and stuff. Maybe that put me on the wrong foot.

> (Btw I've heard pet spells aren't impacted by this 1.6 change.)

Regards,
Thomas
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Thomas J. Boschloo wrote:
> Jack D wrote:
> > On 2005-08-01 23:18:59 +0200, "Thomas J. Boschloo" <nospam@hccnet.nl> said:
> >
> >> Yeah, I know what you mean. I have a Warlock that would hate this in
> >> PvP. (I'm on a RP server though, but who knows! I might raid into horde
> >> territory when I'm level 50)
> >
> >
> > If you're a warlock, I bet you'll appreciate mods! Hell, you'll even run
> > over to where the author lives, to hand him over your succubus for some
> > moments of pleasure! I am currently using this addon ShardTracker that
> > made the whole soulshard issue at least a little bit manageable.
>
> I just wish Blizzard would make Soul Shards stackable. Or at least make
> it more trivial to destroy them if you need room for other things (like
> no confirmation). My inventory gets quite clogged up with them at times :-(

According to the devs, they are mostly likely coming out with shard
bags as a solution. I would rather have them stack, but I guess the bag
is better than nothing.
 
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In article <42ee8ba1$0$11068$e4fe514c@news.xs4all.nl>,
"Thomas J. Boschloo" <nospam@hccnet.nl> wrote:

> chocolatemalt wrote:
> <s>
> > Aw, nothing to be afraid of. Just grab Auctioneer for starters and see
> > how badly it corrupts you. I think your real fear is that you'll love
> > em. :p
>
> So I just upzip the file from <http://auctioneer-wow.sourceforge.net/>
> into my Interface\.. directory and everything will work. It says I will
> need 48mb of memory though, I don't know if I can spare that since I am
> on a 512mb system.

That does make it tight. Still worth it tho... I can't imagine dealing
with loot without Auctioneer.

> It is tempting however, IIRC it also shows you items like clothes before
> they bind on you, I will probably install it after I get a memory upgrade..
> Thomas

The "mesh" rendering feature is not as useful as it could be -- just a
black & white rotating shape, no textures, no colors. I wound up
disabling it.

--
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Dagobert (34), Human mage Vaik (12), Night Elf rogue
 
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"Thomas J. Boschloo" <nospam@hccnet.nl> wrote:

> I have programmed a bit in my youth, I have seen script names for
> different spells. Can't you use an autobuff as a template for an
> autoblast macro? Or can you only have one spell per macro? I really
> don't know.

1 spell per macro. The upside of this is: The macro's icon on your toolbar
will be able to reflect the cooldown of this spell. You can have other
commands in the macro, but only 1 spell. For example:

/yell Casting Innervate on %t
/Cast Innervate

> I fear using them. And I don't need them (yet).

You'll never "need", but they make your life a lot easier.

>>>My level 17 *is* a druid with very helpful buffs. (Mark of the wild and
>>>Thorns)

Hint: Cast thorns on the tank (only!). It's an aggro generating tool, not
a damage dealing one.

>> Having full bags and not knowing whether to jettison Essence of Water
>> or Living Essence, since you don't have Auctioneer and therefore could
>> make a huge mistake.
>
> That would indeed be useful for me (at my level). I now try to remember
> what got me the most money last time. I also take into account the mobs
> I am going to kill since most items can stack 5 or 20 times.

Lootlink/auctioneer:
- Shows you in what stack sizes items stack
- Shows you what items are used for (leatherworking, enchchanting, ...)
- Shows you the vendor price
- Shows you the average sell price in the AH

You get the idea. These are all things you can do/know on your own, but
for me, that's wasted time. That's why I use this addon, there are other
reasons for the other addons.
For example, the wardrobe plugin lets me switch between my healer
equipment and my tanking equipment. Sure, i could switch every single
item by myself, but why should I do this?

> I will only download and install add-ons (that are allowed by Blizzard)
> if the game would otherwise become unplayable for me. Or if I wouldn't
> get invited to parties without the auto-buff macros.

Your decision, but by all means, you're making it unnecessary
complicated for yourself. I didn't use addons for my first 30 levels
or so, and I survived it, but it's seriously easier with some key
addons. And that has nothing to do with cheating.

> I hope I didn't come over as a PITA, I am relatively new to this game
> and the addons seems somewhat evil to me still (they remind me of the
> trainers in old skool games). I will probably be forced to use them
> later on though.

You'll never be forced, except maybe for some adddons like spellalert
when you are going to raid dungeons. If I was you, I'd just have a
look at http://www.curse-gaming.com. Browse the addons only to have
a quick overview what they can do. Download none of them, but keep
in mind what tasks would be a lot easier when you play the next time.
Probably you'll change your opinion one day :eek:)

As for the "evil" part: Addons are based on Blizzards scripting
engine. This engine is done in a way to prevent most of the actions
blizzard would judge as "cheating". All addons from the above link
are 100% legal.

Chris

--
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Lonewalker - Striding Tauren (15) on EN Sunstrider [PvP]
Jazrah - Brutal Troll (16) on EN Sunstrider [PvP]
Jivarr - Charming Troll (12) on EN Sunstrider [PvP]
 
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On 2005-08-01 23:18:59 +0200, "Thomas J. Boschloo" <nospam@hccnet.nl> said:

> Yeah, I know what you mean. I have a Warlock that would hate this in
> PvP. (I'm on a RP server though, but who knows! I might raid into horde
> territory when I'm level 50)

If you're a warlock, I bet you'll appreciate mods! Hell, you'll even
run over to where the author lives, to hand him over your succubus for
some moments of pleasure! I am currently using this addon ShardTracker
that made the whole soulshard issue at least a little bit manageable.

It adds 5 tiny icons to your UI, that you can use to create
healthstones/soulstones/spellstones/firestones, and you can use it to
equip them/trade them/cast them. It counts the cooldown on your
soulstone and warns you if your priest needs a new soulstone. It also
adds a nice counter to the number of soulshards you currently have
equiped and sorts them for you in the bag you can designate yourself.
Tiny little things, but they make it much less of a hassle and much
more fun. Things Blizz wouldn't put in the default UI as non-warlocks
would never want them.

http://www.curse-gaming.com/mod.php?addid=324

It even goes as far as Blizzard implementing user created addons
themselves in the game, cause they felt it made the game better. Extra
toolbars, adding quest overview under your minimap, timers on the
buffs, viewing all groups while in raid. All these things where not in
the original UI, but 90% of all players were using mods to do it, so
Bliz decided to add it to the game. Bet you can't imagine living
without it now ;-)
--
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Nerghal - Undead Warlock lvl 60 - Bloodscalp EU
Gwar - Orcish Warrior lvl 10 - Bloodscalp EU
Chasey - Undead Priest lvl 19 - Bloodscalp EU
 
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Jack D wrote:
> On 2005-08-01 23:18:59 +0200, "Thomas J. Boschloo" <nospam@hccnet.nl> said:
>
>> Yeah, I know what you mean. I have a Warlock that would hate this in
>> PvP. (I'm on a RP server though, but who knows! I might raid into horde
>> territory when I'm level 50)
>
>
> If you're a warlock, I bet you'll appreciate mods! Hell, you'll even run
> over to where the author lives, to hand him over your succubus for some
> moments of pleasure! I am currently using this addon ShardTracker that
> made the whole soulshard issue at least a little bit manageable.

I just wish Blizzard would make Soul Shards stackable. Or at least make
it more trivial to destroy them if you need room for other things (like
no confirmation). My inventory gets quite clogged up with them at times :-(

Thomas
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"Thomas J. Boschloo" <nospam@hccnet.nl> wrote:

> I just wish Blizzard would make Soul Shards stackable. Or at least make
> it more trivial to destroy them if you need room for other things (like
> no confirmation). My inventory gets quite clogged up with them at times :-(

Just to soothe you a bit: Other classes have "lost" inventory space too.
Not only hunters (ammo). I currently use 20 inventory slots for equipment
(because I have 2.5 differents sets now), and another 3 slots for spell
reagents for example.

Chris

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[WoW] Wildcard - Treehugging Tauren (60) on EN Sunstrider [PvP]
Lonewalker - Striding Tauren (15) on EN Sunstrider [PvP]
Jazrah - Brutal Troll (16) on EN Sunstrider [PvP]
Jivarr - Charming Troll (12) on EN Sunstrider [PvP]