Looking to upgrade my video card...

amin196

Distinguished
Jan 17, 2012
8
0
18,510
Hey guys,

So I bought this machine from a Black Friday deal a few years ago for a couple hundred bucks (it was worth it... at least for the 20" LCD). The graphics on this machine is on-board, and it's really slow. I'm looking to get a new dedicated video card, my price range is $10 to $50 dollars (yeah, I'm just looking for something basic, that can play HD videos and improve performance slightly).

Here are my specs (I'm running Win 7, 64 Bit, on an Intel processor)
:

Video Card
Graphics
Monitor
Name HP 2009 on NVIDIA GeForce 6150SE nForce 430
Current Resolution 1600x900 pixels
Work Resolution 1600x860 pixels
State enabled, primary
Monitor Width 1600
Monitor Height 900
Monitor BPP 32 bits per pixel
Monitor Frequency 60 Hz
Device \\.\DISPLAY1\Monitor0
GeForce 6150SE nForce 430
GPU MCP61P
Device ID 10DE-03D0
Revision A3
Subvendor HP (103C)
Current Performance Level Level 1
Current GPU Clock 425 MHz
Current Memory Clock 800 MHz
DirectX Support 9.0c
DirectX Shader Model 3.0
OpenGL Support 2.0
Bus Interface FPCI
ForceWare version 301.42
BIOS Version 5.61.32.25.02
ROPs 2
Shaders Vertex 2/Pixel 2
Memory Type System
Physical Memory 128 MB
Virtual Memory 1344 MB
Count of performance levels : 1
Level 1
GPU Clock 425 MHz
Memory Clock 800 MHz
OpenGL
Version 2.1.2
Vendor NVIDIA Corporation
Renderer GeForce 6150SE nForce 430/integrated/SSE2
GLU Version 1.2.2.0 Microsoft Corporation
Values
GL_MAX_LIGHTS 8
GL_MAX_TEXTURE_SIZE 4096
GL_MAX_TEXTURE_STACK_DEPTH 10
GL Extensions
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_separate_shader_objects
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_storage
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_alpha_test
GL_NV_blend_minmax
GL_NV_blend_square
GL_NV_complex_primitives
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fbo_color_attachments
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragdepth
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_lod_clamp
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_OES_depth24
GL_OES_depth32
GL_OES_depth_texture
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control
GL_EXT_bgra

Motherboard
Manufacturer PEGATRON CORPORATION
Model NARRA5 (Socket AM2 )
Chipset Vendor NVIDIA
Chipset Model MCP61
Chipset Revision A3
Southbridge Vendor NVIDIA
Southbridge Model MCP61
Southbridge Revision A2
System Temperature 40 °C
BIOS
Brand Phoenix Technologies, LTD
Version 5.48
Date 07/30/2009
Voltage
VIN0 1.680 V
MEMORY CONTROLLER 1.696 V
VIN2 1.576 V
PCI Data
Slot PCI
Slot Type PCI
Slot Usage Available
Bus Width 32 bit
Slot Designation PCI1
Slot Number 0
Slot PCI-E
Slot Type PCI-E
Slot Usage Available
Bus Width Unknown
Slot Designation PCIEX16
Slot Number 1
Slot PCI-E
Slot Type PCI-E
Slot Usage Available
Bus Width Unknown
Slot Designation PCIEX1_1
Slot Number 2
Slot PCI-E
Slot Type PCI-E
Slot Usage In Use
Bus Width Unknown
Slot Designation PCIEX1_2
Slot Number 3