Please read my entire post, and not the first two sentences before you instantly determine the solution is to turn on vsync or update my drivers.
First off, my specs.
Mobo: P8Z77-V LX
CPU: I5-2500k
Ram: 4 sticks of DDR3 PC3-15000 1866MHz, equaling up to 16G
SSD: Intel 520 series 120GB
GPU: 570 GTX
PSU: Thermaltake tough power grand. 850W 80 plus gold. The 12v rail can output 71 amps.
OS: Windows 7 Home Premium 64 bit
Now, lets clear a few things here. This computer was HAND BUILT BY ME, so the computer was COMPLETELY clean when I started it up. The first hours on my computer were spent UPDATING DRIVERS, which include but are not limited to my GPU drivers, my chipset drivers, and other important stuff.
Ok, let me explain my problem now in depth. My problem is that my frames seem to be dropping, or "skipping", as the title says. I have had fraps running when this happens, and fraps is CONSTANTLY REPORTING a stable fps of 57-60 fps. This is represented in the smooth motions of whatever may be happening at the moment, however some of the frames just seem to disappear, therefore causing the scene to appear rough and jittery.
Let me give you a more visual example. I was playing this game called Warhammer 40,000: Winter Assault. It is an old RTS, and it goes WAY beyond saying that my computer MORE than meets the recommended specifications of this game. It seems that whenever there are a lot of soldiers on the field fighting, the frames will start skipping. THIS IS NOT TO BE CONFUSED WITH FRAME RATE LOSS!
The frames are at a constant 60 fps, however the soldiers themselves look like they are mini-warping, and not moving smoothly. This mini-warping is the frame skipping in action. Even the camera suffers from this mysterious phenomenon, as you will see the camera movement become "jittery"
The severity of this mysterious glitch varies between games. In Skyrim, I experienced it only in a handful of INSTANCED areas, or in other words, places that I had to open a door and load into a new area. This happens to me very frequently (almost constantly) in Deus Ex: Human Revolution, and Dead Island.
Temps are not an issue I can guarantee you that. My cpu idles at 29-32c, and goes to about 40-44c under load. My gpu idles at 30-34c, and goes to 60-65c under load.
I have tried fiddling with the settings in game and with the NVIDIA control panel, settings which include but are not limited to Vsync, anisotropic filtering, FXAA, and more. I've tried many "fixes" proposed by many users in other forums suffering from the same problem, but nothing works.
Ask your questions.
First off, my specs.
Mobo: P8Z77-V LX
CPU: I5-2500k
Ram: 4 sticks of DDR3 PC3-15000 1866MHz, equaling up to 16G
SSD: Intel 520 series 120GB
GPU: 570 GTX
PSU: Thermaltake tough power grand. 850W 80 plus gold. The 12v rail can output 71 amps.
OS: Windows 7 Home Premium 64 bit
Now, lets clear a few things here. This computer was HAND BUILT BY ME, so the computer was COMPLETELY clean when I started it up. The first hours on my computer were spent UPDATING DRIVERS, which include but are not limited to my GPU drivers, my chipset drivers, and other important stuff.
Ok, let me explain my problem now in depth. My problem is that my frames seem to be dropping, or "skipping", as the title says. I have had fraps running when this happens, and fraps is CONSTANTLY REPORTING a stable fps of 57-60 fps. This is represented in the smooth motions of whatever may be happening at the moment, however some of the frames just seem to disappear, therefore causing the scene to appear rough and jittery.
Let me give you a more visual example. I was playing this game called Warhammer 40,000: Winter Assault. It is an old RTS, and it goes WAY beyond saying that my computer MORE than meets the recommended specifications of this game. It seems that whenever there are a lot of soldiers on the field fighting, the frames will start skipping. THIS IS NOT TO BE CONFUSED WITH FRAME RATE LOSS!
The frames are at a constant 60 fps, however the soldiers themselves look like they are mini-warping, and not moving smoothly. This mini-warping is the frame skipping in action. Even the camera suffers from this mysterious phenomenon, as you will see the camera movement become "jittery"
The severity of this mysterious glitch varies between games. In Skyrim, I experienced it only in a handful of INSTANCED areas, or in other words, places that I had to open a door and load into a new area. This happens to me very frequently (almost constantly) in Deus Ex: Human Revolution, and Dead Island.
Temps are not an issue I can guarantee you that. My cpu idles at 29-32c, and goes to about 40-44c under load. My gpu idles at 30-34c, and goes to 60-65c under load.
I have tried fiddling with the settings in game and with the NVIDIA control panel, settings which include but are not limited to Vsync, anisotropic filtering, FXAA, and more. I've tried many "fixes" proposed by many users in other forums suffering from the same problem, but nothing works.
Ask your questions.