High pips, I'm just wondering why my GTX 560 ti SLI is lagging on 1680 x 1050 in Ultra settings. I have an i5 2500k OC to 4.4 Ghz, 16gb memory 1600 mhz. I thought it won't lag on SLI but it isn't really enough. When things go to hell to multiplayer it starts to step on 15 to 30 fps. Please help me.
I am running sli 560 ti's myself and can max out most games but there are a few such as Battlefield 3, Metro 2033 and Max Payne 3 that I have to drop certain aspects down a little (normally AA). As swifty mentioned it could be vram which is what I end up running out of but I am using 1920 x 1080 so my vram will get used a bit quicker. What games are you getting the frame rate drop on?
I am playing right now battlefield 3 and witcher 2. Thank you for your reply. In campaign I can max it out with my 1050 resolution but everthing drops from 15 to 30 when it's in multiplayer especially when hell starts to get loos on 64 player maps. especially on big maps with lots of lighting and shading.