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Unigine Heaven gtx 670

Tags:
  • Nvidia
  • Gtx
  • FPS
  • Graphics
Last response: in Graphics & Displays
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August 9, 2012 2:11:33 PM

Hello, I just ran Unigine Heaven and was worried if my scores were too bad so could you decide if they are bad or acceptable?

Heaven Benchmark v3.0 Basic
FPS:
60.0
Scores:
1510
Min FPS:
11.9
Max FPS:
155.6

Hardware

Operating system:
Windows 7 (build 7600) 64bit
CPU:
Intel Core i7-3820

GPU:
NVIDIA GeForce GTX 670 2GB

Settings
Render:
direct3d11
Mode:
1920x1080 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
extreme

More about : unigine heaven gtx 670

August 9, 2012 2:38:32 PM

With those settings I'd say the score was fantastic.
August 9, 2012 2:54:48 PM

Oh good :) , I thought they were bad. Thanks for the response :) 
Related resources
August 9, 2012 3:06:50 PM

NP.

These graphs are old but gives you a comparison




Maybe you can find your particular 670 in the dropdown~

http://www.tomshardware.co.uk/charts/2012-vga-gpgpu/02-...

Scores will be different depending on settings used in nVidia control panel. Traditional AA off and FXAA on will net considerably higher frame rates than vice versa. Reviews should be taken with a grain of salt as the reviewers have a knack for not explaining settings used in either control panels (nVidia/AMD).
September 21, 2012 9:01:22 AM

Powered by Unigine Engine

Heaven Benchmark v2.5 Basic

FPS:
132.9
Scores:
3347
Min FPS:
30.5
Max FPS:
288.9
Hardware

Binary:
Windows 32bit Visual C++ 1600 Release Mar 1 2011
Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
CPU flags:
3209MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
NVIDIA GeForce GTX 690 9.18.13.602 2048Mb
Settings

Render:
direct3d11
Mode:
1920x1200 8xAA fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
extreme
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