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> Does any one have any suggestions for the stats of a rote to raise a
Vampire
> from torpor? I have a feeling it will come up in our next game session.
>
> Thanks,
>
> Rex
Mhmm...
Try blood, and then use any magic that could enhance its power.
Vampire remain active, and heal herself through vitae. Powerful vitae
(i.e. vitae whose generation is a lot more powerful than the Vampire's
own) is usually necessary to wake a Vampire from Torpor. Normal
blood would not probably wake him, unless, perhaps, the Vampire
fell into torpor because lack of blood.
I do not know mage very well, but Life and Prime used over normal,
fresh blood, could do the trick to have a "powerful" blood that could
very well wake a Vampire in Torpor.
(Look at those players, wondering where they will find this fresh blood...
For perhaps, congealed blood won't work, there... Or it will? Mages
hunting for blood is strange enough to be refreshing for players and
ST alike!)
: D
A lot of this blood, poured in the Vampire's mouth, could do the trick.
Add a few victims for the Vampire to consume (and/or destroy in his
Frenzy -- remember, the Beast is supposed to wake "first") and you
will have an awakened, well disposed Vampire (which does not mean
the "awakeners" will be happy with that...).
; p
Another thing: If the Vampire is in Torpor, his "soul" (or "spirit", or
whatever
you could call it) is sleeping. Perhaps contacting "it" would do the trick,
or
help. It appears as a silly idea (I'm re-reading this sentence again!) but
the
idea is to use "Mind" (unless I'm wrong) to try contact directly this "soul"
to
wake it (of course, blood is still needed for the biological -- or
necrological ?--
side of the effect). The point that gave me this silly idea was that naive
players
could be quite surprised to be confronted to the mind of the Vampire... 's
Beast.
: /
Anyway, creating "vitae" (not blood, vitae) with Magic seems strange or
"cheap"
to me. Because of the "easiness" of the thing, and the fact it removes all
the horror
from the scene. I'm just wondering about the idea of having a Vampire
negociate
with Mages for magic-vitae which would enable them to stop hunting (and so,
hurting) mortals, and to imagine a World of Hapiness [TM] where vampires
would be more human and enter non-profit organisations and stop wars with
their Presence powers and.... etc. etc., which appear to me like having the
adventurers shun the dungeons to buy their magical weapons in a wall-mart
and rob the bank because there is more money there and less dragons anyway.
Also, there are precedent to this kind of things: After all, Goratix of
House
Tremere supposedly researched years and decades to find something similar
to Vitae that could turn the Tremere leaders into vampire. And he had access
to vitae (poor mages apprentice-turned-into-vampires).
Using a few rotes to do create powerful vitae from nothing seems strange,
again... Anyway, a Vampire is a (very) potential monster. Waking him with a
red
or blue pill seems out of character. But this is a viewpoint from a Vampire
ST, so...
-- Raoul Borges
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