Hello,
First my system specs:
HD 7850 Saphire OC (Default OC) currently running 12.8 WHQL drivers, CCC has everything at default.
i5 2500 K (Not OC, just turbo enabled to 3.7Ghz)
16 GB Ram Corsair
7200 RPM Hard Drive 6GB/s
ASUS Maximus iV Gene-z/Gen 3 motherboard
Windows 7 Professinal 64 Bit
I have been getting some artifacts in Guild Wars 2 using 12.8 WHQL drivers, so I went back to 12.4 WHQL but had the same problems.
I also noticed once some really small white squares in Diablo 3 auction house, but this only happened once.
So I ran 3d MARK 11 without any issues, and then tried Unigine Heaven, I saw white artifacting like this flash extremely fast, and saw a total of 4 in 30 minutes. I was glued to the screen trying to find artifacts for those 30 minutes...
See hazy "cloud" envolving city and part of the bridge.
And in Guild Wars 2:
(See light blue flashing in top right corner and left side)
For Guild Wars I will get 1-3 artifacts every 5 minutes, which can be black random artifacts, or textures flickering to white/blueish white for split seconds, this increases if card is under heavy load 80%+, so in towns for example where there are many people around.
(See squares illuminated for absolutely on reason at all), this is the ONLY artifacting/flicker I can reliable reproduce, all other flickers are completely random.
And in Diablo 3:
(See small white squares on second from the bottom line)
I have never ever experienced any issues with the card in the desktop, and have only seen it in Diablo 3 once in about 200 hours of play...
Also I have seen the roof of houses in Unigine Heaven 3.0 go white for a split second, like the texture changes to complete white, and in the last scene where the lights are going out, I have seen a flashing black artifact in the middle-right of the screen, I have seen this a couple of times but it certainly does not happen every time. This artifacts do not always happen and are random/sporadic.
Also it happens a lot more when card id under heavy load 80%+ according to GPU-Z.
The temperature is always max 60 C checked with GPU-Z.
I am just not sure if the problem is with the card or not... I want to RMA it, but I just want to make sure the card is defective first, or if perhaps this errors are normal with Unigine Heaven and Guild Wars 2.
I guess what I am asking is if occasional artifacts are possible in perfectly working hardware for Unigine, and if it is possible that Guild Wars 2 is just such a new game that it has graphical glitches.
Notes: Games or computer has never ever crashed.
In 12.6 WHQL the only texture flickering that is fixed is the one where the textures get "illuminated" for on reason in the skill menu in Guild Wars 2, but other issues persist.
So the question is, should I RMA or could this possibly be a driver issue?.
Thank you,
Oscar
First my system specs:
HD 7850 Saphire OC (Default OC) currently running 12.8 WHQL drivers, CCC has everything at default.
i5 2500 K (Not OC, just turbo enabled to 3.7Ghz)
16 GB Ram Corsair
7200 RPM Hard Drive 6GB/s
ASUS Maximus iV Gene-z/Gen 3 motherboard
Windows 7 Professinal 64 Bit
I have been getting some artifacts in Guild Wars 2 using 12.8 WHQL drivers, so I went back to 12.4 WHQL but had the same problems.
I also noticed once some really small white squares in Diablo 3 auction house, but this only happened once.
So I ran 3d MARK 11 without any issues, and then tried Unigine Heaven, I saw white artifacting like this flash extremely fast, and saw a total of 4 in 30 minutes. I was glued to the screen trying to find artifacts for those 30 minutes...
See hazy "cloud" envolving city and part of the bridge.
And in Guild Wars 2:
(See light blue flashing in top right corner and left side)
For Guild Wars I will get 1-3 artifacts every 5 minutes, which can be black random artifacts, or textures flickering to white/blueish white for split seconds, this increases if card is under heavy load 80%+, so in towns for example where there are many people around.
(See squares illuminated for absolutely on reason at all), this is the ONLY artifacting/flicker I can reliable reproduce, all other flickers are completely random.
And in Diablo 3:
(See small white squares on second from the bottom line)
I have never ever experienced any issues with the card in the desktop, and have only seen it in Diablo 3 once in about 200 hours of play...
Also I have seen the roof of houses in Unigine Heaven 3.0 go white for a split second, like the texture changes to complete white, and in the last scene where the lights are going out, I have seen a flashing black artifact in the middle-right of the screen, I have seen this a couple of times but it certainly does not happen every time. This artifacts do not always happen and are random/sporadic.
Also it happens a lot more when card id under heavy load 80%+ according to GPU-Z.
The temperature is always max 60 C checked with GPU-Z.
I am just not sure if the problem is with the card or not... I want to RMA it, but I just want to make sure the card is defective first, or if perhaps this errors are normal with Unigine Heaven and Guild Wars 2.
I guess what I am asking is if occasional artifacts are possible in perfectly working hardware for Unigine, and if it is possible that Guild Wars 2 is just such a new game that it has graphical glitches.
Notes: Games or computer has never ever crashed.
In 12.6 WHQL the only texture flickering that is fixed is the one where the textures get "illuminated" for on reason in the skill menu in Guild Wars 2, but other issues persist.
So the question is, should I RMA or could this possibly be a driver issue?.
Thank you,
Oscar