G
Guest
Guest
Archived from groups: alt.games.whitewolf (More info?)
http://www.worldofdarkness.com/
"TUESDAY, MAY 25, 2004
"Dice Rolling – One of the great things about the new Storytelling
System is how straightforward dice rolling is. For your character to do
something, you roll a number of 10-sided dice. That number – your dice
pool – is almost always equal to the relevant Attribute and Skill. When
your character shoots a gun, you add his Dexterity ••• to his Firearms
•• for a total of five dice – one die per dot. If any die comes up with
an 8 or more, you succeed. If not, you fail.
"The dice pool can be modified, of course. Special tools and favorable
conditions give you extra dice; poor conditions take them away. But 8
remains the magic number to succeed."
I have made a spiffy graphic to go with this. It is a chart.
http://server5.uploadit.org/files/stephenls-dice_chart.jpg
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike
http://www.worldofdarkness.com/
"TUESDAY, MAY 25, 2004
"Dice Rolling – One of the great things about the new Storytelling
System is how straightforward dice rolling is. For your character to do
something, you roll a number of 10-sided dice. That number – your dice
pool – is almost always equal to the relevant Attribute and Skill. When
your character shoots a gun, you add his Dexterity ••• to his Firearms
•• for a total of five dice – one die per dot. If any die comes up with
an 8 or more, you succeed. If not, you fail.
"The dice pool can be modified, of course. Special tools and favorable
conditions give you extra dice; poor conditions take them away. But 8
remains the magic number to succeed."
I have made a spiffy graphic to go with this. It is a chart.
http://server5.uploadit.org/files/stephenls-dice_chart.jpg
--
Stephenls
Geek
"I'm as impure as the driven yellow snow." -Spike