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Archived from groups: alt.games.whitewolf (More info?)
http://www.worldofdarkness.com/press/hardcover.html
New World of Darkness Game Line All Hardcover;
White Wolf Limits WoD Releases to Two Books a Month
Atlanta, GA, July 27, 2004 – White Wolf Publishing today unveiled
additional details of its publishing plan for the new World of
Darkness line. This plan includes an attractive hardcover format for
all game books and a smaller overall number of releases.
The World of Darkness, launching anew on August 21st with the World
of Darkness Rulebook and Vampire: The Requiem, is White Wolf's
flagship game line of contemporary horror roleplaying games. In it's
first incarnation – published from 1991 to early 2004 – the line
consisted of many different games, each with hardcover rulebooks and
many softcover supplements.
"We took a long, hard look at our publishing model and reworked how
we deliver books to our customers," said Mike Tinney, White Wolf's
President. "This started with the creation of a central rulebook for
the entire World of Darkness line" – meaning August's World of
Darkness Rulebook – "and continued with the decision to publish
fewer, meatier supplements."
Indeed, all roleplaying game supplements for the line will be
hardcover books of at least 128 pages (and usually 160 or more).
White Wolf plans to publish two of these books for the World of
Darkness every month, for a total of 24 roleplaying book releases a
year. This total will hold true even once other game lines join
Vampire: The Requiem in the World of Darkness, such as the upcoming
Werewolf: The Forsaken and Mage: The Awakening.
Fiction titles, play aids (dice sets, Storyteller screens) and
merchandise items (T-shirts, mousepads) will come in addition to
these releases. The Exalted and Sword & Sorcery game lines will
continue their established publishing patterns with a blend of hard-
and softcover releases.
# # #
Since its entry into the roleplaying game market in 1991, White Wolf
Publishing, Inc. has grown, maintaining an average market share of
26%. With collective book sales in excess of 5.5 million copies
during this time, White Wolf is one of two undisputed worldwide
publishing leaders for pen and paper roleplaying games. White Wolf
properties have been licensed for television series, comic books,
action figures, console and computer video games, coin-operated arcade
games, professional wrestlers, replica props and weapons, interactive
media events and a myriad of merchandise. More information on White
Wolf can be found at www.white-wolf.com .
--
Conrad Hubbard
White Wolf Publishing http://www.white-wolf.com
Sword & Sorcery http://www.swordsorcery.com
"Promote the Progress of Science and useful Arts, by securing for
limited times to Authors and Inventors the exclusive Right to their
respective Writings and Discoveries" - U.S. Constitution, Article 1,
Section 8
http://www.worldofdarkness.com/press/hardcover.html
New World of Darkness Game Line All Hardcover;
White Wolf Limits WoD Releases to Two Books a Month
Atlanta, GA, July 27, 2004 – White Wolf Publishing today unveiled
additional details of its publishing plan for the new World of
Darkness line. This plan includes an attractive hardcover format for
all game books and a smaller overall number of releases.
The World of Darkness, launching anew on August 21st with the World
of Darkness Rulebook and Vampire: The Requiem, is White Wolf's
flagship game line of contemporary horror roleplaying games. In it's
first incarnation – published from 1991 to early 2004 – the line
consisted of many different games, each with hardcover rulebooks and
many softcover supplements.
"We took a long, hard look at our publishing model and reworked how
we deliver books to our customers," said Mike Tinney, White Wolf's
President. "This started with the creation of a central rulebook for
the entire World of Darkness line" – meaning August's World of
Darkness Rulebook – "and continued with the decision to publish
fewer, meatier supplements."
Indeed, all roleplaying game supplements for the line will be
hardcover books of at least 128 pages (and usually 160 or more).
White Wolf plans to publish two of these books for the World of
Darkness every month, for a total of 24 roleplaying book releases a
year. This total will hold true even once other game lines join
Vampire: The Requiem in the World of Darkness, such as the upcoming
Werewolf: The Forsaken and Mage: The Awakening.
Fiction titles, play aids (dice sets, Storyteller screens) and
merchandise items (T-shirts, mousepads) will come in addition to
these releases. The Exalted and Sword & Sorcery game lines will
continue their established publishing patterns with a blend of hard-
and softcover releases.
# # #
Since its entry into the roleplaying game market in 1991, White Wolf
Publishing, Inc. has grown, maintaining an average market share of
26%. With collective book sales in excess of 5.5 million copies
during this time, White Wolf is one of two undisputed worldwide
publishing leaders for pen and paper roleplaying games. White Wolf
properties have been licensed for television series, comic books,
action figures, console and computer video games, coin-operated arcade
games, professional wrestlers, replica props and weapons, interactive
media events and a myriad of merchandise. More information on White
Wolf can be found at www.white-wolf.com .
--
Conrad Hubbard
White Wolf Publishing http://www.white-wolf.com
Sword & Sorcery http://www.swordsorcery.com
"Promote the Progress of Science and useful Arts, by securing for
limited times to Authors and Inventors the exclusive Right to their
respective Writings and Discoveries" - U.S. Constitution, Article 1,
Section 8