Yes i'm running two AOC 23inch monitors.
I get 32-36 average FPS when i run the Heaven ungine. But bad FPS in games i don't understand it.
20:15:51 Loading "C:/Users/lazzy/Unigine Heaven/unigine.cfg"...
20:15:51 Loading "dxgi.dll"...
20:15:51 Loading "openal32.dll"...
20:15:51 Set 1920x1080 fullscreen video mode
20:15:51 Set 1.00 gamma value
20:15:51 AppWindow::setGamma(): SetDeviceGammaRamp() failed
20:15:51 Engine::video_restart(): can't set gamma value
20:15:51 Unigine engine
http://unigine.com/
20:15:51 Binary: Windows 32bit Visual C++ 1500 Release May 21 2010
20:15:51 App path: E:/Unigine/Heaven/
20:15:51 Data path: E:/Unigine/Heaven/data/
20:15:51 Save path: C:/Users/lazzy/Unigine Heaven/
20:15:51
20:15:51 ---- System ----
20:15:51 System: Windows Vista (build 6002, Service Pack 2) 64bit
20:15:51 CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz 3309MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
20:15:51 GPU: NVIDIA GeForce GTX 660 Ti 9.18.13.0623
20:15:51 System memory: 4095 Mb
20:15:51 Video memory: 2048 Mb
20:15:51
20:15:51 ---- MathLib ----
20:15:51 Set SSE3 simd processor
20:15:51
20:15:51 ---- Sound ----
20:15:51 Renderer: Generic Software
20:15:51 OpenAL vendor: Creative Labs Inc.
20:15:51 OpenAL renderer: Software
20:15:51 OpenAL version: 1.1
20:15:51 Found AL_EXT_LINEAR_DISTANCE
20:15:51 Found AL_EXT_OFFSET
20:15:51 Found ALC_EXT_EFX
20:15:51 Found EFX Filter
20:15:51 Found EFX Reverb
20:15:51 Found EAX Reverb
20:15:51 Found QUAD16 format
20:15:51 Found 51CHN16 format
20:15:51 Found 61CHN16 format
20:15:51 Found 71CHN16 format
20:15:51 Maximum sources: 256
20:15:51 Maximum effect slots: 1
20:15:51 Maximum auxiliary sends: 1
20:15:51
20:15:51 ---- Render ----
20:15:51 D3D11Render:
![:D :D]()
3D11Render(): Unknown NVidia GPU
20:15:51 Direct3D11 desc: NVIDIA GeForce GTX 660 Ti
20:15:51 Found feature level 11.0
20:15:51 Found compute shader 11.0
20:15:51 Maximum texture size: 16384
20:15:51 Maximum render targets: 8
20:15:51
20:15:51 ---- Physics ----
20:15:51 Physics: Multi-threaded
20:15:51
20:15:51 Unigine~# render_shaders 2 && render_anisotropy 4 && d3d11_render_use_tessellation 3 && gl_render_use_arb_tessellation_shader 3 && render_restart
20:15:51 ---- Interpreter ----
20:15:51 Version: 2.31
20:15:51
20:15:51 Loading "demos/heaven/unigine.cpp" 49ms
20:15:51 Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
20:15:51 Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 3ms
20:15:51 Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 45ms
20:15:51 Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 2ms
20:15:51 Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 4ms
20:15:51 Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 2ms
20:15:51 Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 1ms
20:15:51 Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 7ms
20:15:51 Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 0ms
20:15:51 Loading "core/materials/unigine_water.mat" 1 material 63 shaders 21ms
20:15:51 Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 32ms
20:15:51 Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 2ms
20:15:51 Loading "core/materials/unigine_compute.mat" 4 materials 4 shaders 0ms
20:15:51 Loading "core/properties/unigine.prop" 2 properties 0ms
20:15:52 Unigine~# world_load heaven
20:15:52 Loading "heaven.cpp" 180ms
20:15:52 Loading "demos/heaven/materials/heaven_base.mat" 7 materials 5ms
20:15:52 Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 537ms
20:15:54 Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 1353ms
20:15:55 Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 1525ms
20:15:56 Loading "demos/heaven/materials/heaven_props.mat" 10 materials 306ms
20:15:56 Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 44ms
20:15:56 Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 330ms
20:15:58 Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 1990ms
20:15:59 Loading "heaven.world" 6694ms
20:15:59 Unigine~# render_hdr 2 && render_srgb 1 && render_restart
20:16:12 Unigine~# render_restart
20:16:12 Benchmark running
20:17:20 Unigine~# render_dof 2 && render_restart
20:17:26 Unigine~# render_dof 0 && render_restart
20:17:49 Unigine~# render_dof 2 && render_restart
20:18:00 Unigine~# render_dof 0 && render_restart
20:18:11 Unigine~# render_dof 2 && render_restart
20:18:22 Unigine~# render_dof 0 && render_restart
20:20:32 Unigine~# render_restart
20:20:32 Benchmark finished
20:20:32 Time: 259.719
20:20:32 Frames: 8841
20:20:32 FPS: 34.0407
20:20:32 Min FPS: 18.2969
20:20:32 Max FPS: 82.3871
20:20:32 Scores: 857.485
20:20:59 Unigine~# quit
20:21:04 Close "openal32.dll"
20:21:04 Close "dxgi.dll"
20:21:04 Memory usage: 64b
20:21:04 Allocations: 1
20:21:04 Shutdown
Thats my Heaven log
it has
20:15:51 AppWindow::setGamma(): SetDeviceGammaRamp() failed
20:15:51 Engine::video_restart(): can't set gamma value
and
20:15:51 D3D11Render:
![:D :D]()
3D11Render(): Unknown NVidia GPU
Highlighted in orange idk what this means