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Stephenls wrote:
> Richard Clayton wrote:
>
>> The new developer is the guy who did Orpheus, so we know he can
>> produce quality material.
>
> Orpheus was Lucien Soulban up until the last book, at which point he had
> to bow out and Matt McFarland took over.
>
> John Chambers edited some of them, though.
DOH. That's what I get for trusting RPG.net sources.
>> GCG stated that a new edition would not obsolete existing
>> fatsplats. Besides, I doubt WW has the production capability to crank
>> out five to eight new hardbacks in a single year, so we're probably
>> safe. (^_^) I'm hoping that the hardbacks for the next few years will
>> include several of "Guide to X" books. They could expand on existing
>> material without obsoleting it.
>
> 'Couple of things:
>
> 1) Geoff said a new edition wouldn't obsolete existing fatsplats, but
> that was just after the publication of Dragon-Blooded; there's really no
> guarantee that attitudes haven't changed since then
Double DOH! I meant to include that tidbit. Stupid me for writing my
responses piecemeal and not actually proofing them before sending.
> especially since
> Geoff won't be the guy making those decisions anymore.
But he did lay out the design docs for 2e, according to Zub.
> 2) I strongly suspect Exalted will move to an all-hardcover model akin
> to that of the nWoD; at the very least, it would seem that Bastions of
> the North is going to be hardcover, and it may be the last book before
> 2e. Given how seasoned the writing team is now, it's not inconcievable
> that we'd see three or even four fatsplats per year until we're all
> caught up, especially considering that new fatsplats would be based on
> the old ones rather than made up.
It is not simply a question of how many they can write, but also how
many the market will bear. I am not complaining that the books are too
expensive, mind you, just that the average gamer has only so many
pennies in his pouch. Marketing wonks are aware of this; it is often
more profitable to release five books over three years than all at once,
even if the latter is logistically possible.
> 3) An attitude of "use the existing fatsplats with minor adjustments,
> possibly detailed here" is really intimidating to newbies, roughly
> equivalent to "Mage Revised (Requires Mage 2nd Edition for play, not
> included)."
I was only half joking when I posted that in RPG.net; as a Mage newbie,
I was very frustrated at how much Mage Revised simply assumed you know.
But most of the mechanics of the Exalted system were carried in the
corebook anyway; the fatsplats were mostly fluff, with only the crunch
specific to that subgroup.
> This actually defeats the purpose of a new edition, which
> is to make the game less intimidating to newbies who see a stack of
> books as tall as they are and figure it's not for them.
>
> So, while it's not impossible that you're right, it's not certain,
> either. I'd bet on new fatsplats, but that's probably just because I
> /want/ new fatsplats. I don't really want to have to do mechanical
> conversion in my head to play Dragon-Blooded
I had not expected the game would be changing enough to require
extensive calculations. I was thinking more V:tM2nd to V:tMrev, not
V:tMrev to nWoD. Do you anticipate such extensive changes?
For example, if Dragon-Blooded in Second Edition get a personal Essence
pool equal to [Highest Virtue] + Essence, instead of Willpower +
Essence, the change is very easy, and only obsoletes a few lines in
Exalted: The Dragon-Blooded. On the other hand, if the new DB shtick is
"Charms grant 1 autosuccess per two points of Ability," the Charms will
obviously need major revamping, and an entire chapter of the Terrestrial
fatsplat becomes dead weight.
> (er, hypothetically, stupid game-barren suburbs).
Blacksburg is lovely this time of year...
--
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Richard Clayton
"During wars laws are silent." -- Cicero