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Archived from groups: alt.games.battlefield1942,alt,.games.ea.battlefield (More info?)
some things are fabulous, some are broken, I'm enjoying it and once
patched will no doubt love it.
broken
Sniper rifles, the magnification is too low, the accuracy is borked.
At kit sub gub is a bit too weak.
Iron sights across the board are just the littlest bit too inaccurate.
(maybe 2/10ths deviation too much).
Helicopters are too armoured. there needs to be more of a rock,papper,
scissors mentality with them. I mean when I hit a helo with a tank main
gun or AT missle (tow/sraw et.al.) I expect it to fall from the sky like
a broken bird....It doesn't even need to explode just crash an
passengers can bail but the bird must go down. Also considering a full
blackhawk with an engie crew is impossible to bring down even with the
AT kit.
Speaking of air defense...The AA missles are too slow and should do a
touch more damage. Also if you lock on to a nose on aircraft and fire
even with out flares the missles miss 100% of the time (yes I checked).
Grenade blast radius is abit small.
Jets are a tiny bit too fast.
The G3 unlockable rifle for the assault kit is broken, it is listed as
high accuracy and has worse accuracy then any assault rifle. considering
I am giving up a grenade launcher and ten rounds of mag capacity it
needs to be improved ( I would bet it is just a coding error).
point exploits, 2 support kits can sit next to each other and weail at
the sky till the guns go dry then resupply each other for massive points
and never engage in combat.
The bunny hop is too much, reduce the verticle leap or set it to work
only when near an obstacle. A pack weighing in at 70 or more pounds sort
of renders any leap improbable. I recall All I could do was hit
something with my chest and sort of use momentum to scramble over it.
Why if I even brush past a pedestrian does he scream and fall down dead?
vehicle to troop damage is too high. whilst vehicle to object damage is
too low. Trees still need to be deformable by blast or armoured vehicle
impact. there are strategies there....
reloading is too quick and unlimbering a weapon too slow.
Last one, SOUND/sight. I mean vehicle engines and gunfire are too hard
to hear from even only a few meters away. muzzle flashes are too dim,
more tracer fire please. And the hit indicator flash is to dim.
Wonderful
The TOW is brilliant. ( I hit a jet with one once ).
Being able to hit people in the helo, even the pilot from the right
angle or through the glass with the big boy rifle is excellent.
the ability to throw a bag of ammo/health as well as hang on to one.
Squads are brilliant. Spawning on the leader is great.
jet bomb sight, the pickle, is marvelous.
small bomb loads is just right.
turret crouch, Finally!
do all kits do something for vehicles like support/engie/medic do? they
should. but still excellent.
Terrain is very pretty. the models are good. small touches like peace
symbols on kits etc.
environmental audio is great -during a quiet moment laying in the grass
I heard insects in my ears.
particle effects on exploisons is top drawer.
vehicle pyhsics are good.
the parachute is excellent.
I no doubt left things out....
Mr. Nemo (try the ECGN servers)
some things are fabulous, some are broken, I'm enjoying it and once
patched will no doubt love it.
broken
Sniper rifles, the magnification is too low, the accuracy is borked.
At kit sub gub is a bit too weak.
Iron sights across the board are just the littlest bit too inaccurate.
(maybe 2/10ths deviation too much).
Helicopters are too armoured. there needs to be more of a rock,papper,
scissors mentality with them. I mean when I hit a helo with a tank main
gun or AT missle (tow/sraw et.al.) I expect it to fall from the sky like
a broken bird....It doesn't even need to explode just crash an
passengers can bail but the bird must go down. Also considering a full
blackhawk with an engie crew is impossible to bring down even with the
AT kit.
Speaking of air defense...The AA missles are too slow and should do a
touch more damage. Also if you lock on to a nose on aircraft and fire
even with out flares the missles miss 100% of the time (yes I checked).
Grenade blast radius is abit small.
Jets are a tiny bit too fast.
The G3 unlockable rifle for the assault kit is broken, it is listed as
high accuracy and has worse accuracy then any assault rifle. considering
I am giving up a grenade launcher and ten rounds of mag capacity it
needs to be improved ( I would bet it is just a coding error).
point exploits, 2 support kits can sit next to each other and weail at
the sky till the guns go dry then resupply each other for massive points
and never engage in combat.
The bunny hop is too much, reduce the verticle leap or set it to work
only when near an obstacle. A pack weighing in at 70 or more pounds sort
of renders any leap improbable. I recall All I could do was hit
something with my chest and sort of use momentum to scramble over it.
Why if I even brush past a pedestrian does he scream and fall down dead?
vehicle to troop damage is too high. whilst vehicle to object damage is
too low. Trees still need to be deformable by blast or armoured vehicle
impact. there are strategies there....
reloading is too quick and unlimbering a weapon too slow.
Last one, SOUND/sight. I mean vehicle engines and gunfire are too hard
to hear from even only a few meters away. muzzle flashes are too dim,
more tracer fire please. And the hit indicator flash is to dim.
Wonderful
The TOW is brilliant. ( I hit a jet with one once ).
Being able to hit people in the helo, even the pilot from the right
angle or through the glass with the big boy rifle is excellent.
the ability to throw a bag of ammo/health as well as hang on to one.
Squads are brilliant. Spawning on the leader is great.
jet bomb sight, the pickle, is marvelous.
small bomb loads is just right.
turret crouch, Finally!
do all kits do something for vehicles like support/engie/medic do? they
should. but still excellent.
Terrain is very pretty. the models are good. small touches like peace
symbols on kits etc.
environmental audio is great -during a quiet moment laying in the grass
I heard insects in my ears.
particle effects on exploisons is top drawer.
vehicle pyhsics are good.
the parachute is excellent.
I no doubt left things out....
Mr. Nemo (try the ECGN servers)