Xstark :
I am not sure if I am following you, are you suggesting that it'll be better to game on a monitor with a resolution of 1920x1200 (regardless of size in inches) over a monitor with a resolution of 2560x1600 because of the stuttering issues? I have seen some gameplays and it really doesn't look like the game stutters as you said, in fact these kind of monitors get very good reviews from the people who actually plays in them, and yes, they run the games with a resolution of 2560x1600. But I only game on 1920x1080 resolutions, so i really have no idea of what to do, bigger resolution does seem tempting but is it really reliable? Or worth it? Can you actually tell the difference when gaming or is all the same as if you were on a 1080p monitor?
Hi,
I could NEVER go back to gaming on a 22", 1920x1080 screen. Let me clear some things up:
1) Size in inches has nothing to do with it. You'll get the same framerate on a 10" or 27" screen if both use 1920x1080.
2) Micro-stutter is an issue primarily caused by having a multi-GPU setup like SLI Crossfire. There are lots of people who don't understand how it works. There are two components:
a) an obvious "stutter" caused by frames being spaced at non-equal intervals (ideally at 60FPS you want 1/60th of a second exactly for each new frame)
b) the game feels more like 40FPS when it's 60FPS (the stuttering isn't obvious to the eye but the phenomenon causes the game to feel sluggish)
3) I've tested many games at 2560x1440, and also at 1920x1080 (scaled to fit the screen). Most look almost EXACTLY the same at 2560x1440 as they do at 1920x1080 as I've said.
4) If your monitor is 27" or higher you really need the high resolution just for the normal Desktop. Just make sure to scale the DPI up by about 40% (link from desktop->screen resolution). More pixels also makes a difference on a 27" screen even if you only have a game set to 1920x1080. On a 27" screen with only 1920x1080 physical pixels you can notice the individual pixels.
5) The monitor doesn't cause stutter. They do have other issues such as latency (i.e. 5ms) but that's nothing to do with the micro-stutter issue I'm discussing.
*Don't take my word for all of this. Go ahead and game at the full resolution of 2560x1600, and also at 1920x1200. For example, try this in SKYRIM or a similar game. Monitor with FRAPS and keep VSYNC off for now.
What I discovered, was that in many games if I enabled full quality and tried to game at 2560x1440 I fell below 60FPS which causes the game to resynch to 30FPS (unless you have an NVidia card and set "Adaptive VSYNCH).
So the game looks basically the same quality but the frames per second drops by quite a lot (i.e. 30%) when choosing the high resolution.
Just game at 60FPS, with VSYNC enabled and adjust the quality settings if needed to achieve this. There's really no point in messing with a 2xHD7950 setup.
Again, I game at 2560x1440 for Diablo 3. I game at 1920x1080 in SKYRIM. Both games are running at max quality and run at a solid 60FPS.