My newest BF2 gripe

G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

I can't count on one hand how many times, I've gone up to an enemy
vehicle to C4 it and the vehicle makes a minor movement and I get
slammed killed, splat! and it's not like I got ran over, it's more
like the vehicle hit my pinky toe and you'd think I just got a hand
grenade shoved down my throat.

I think EA needs to add this request to next patch:

Minimize damage radius of vehicular kills, unless it's head on, or
wheel to torso, I just can't see getting killed if a tire runs over my
toes.
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

aphill@altavista.com wrote:

> I can't count on one hand how many times, I've gone up to an enemy
> vehicle to C4 it and the vehicle makes a minor movement and I get
> slammed killed, splat! and it's not like I got ran over, it's more
> like the vehicle hit my pinky toe and you'd think I just got a hand
> grenade shoved down my throat.
>
> I think EA needs to add this request to next patch:
>
> Minimize damage radius of vehicular kills, unless it's head on, or
> wheel to torso, I just can't see getting killed if a tire runs over my
> toes.

Yes, vehicular damage is way too sensitive, particular when it's your
own teammates.

--
Erik Max Francis && max@alcyone.com && http://www.alcyone.com/max/
San Jose, CA, USA && 37 20 N 121 53 W && AIM erikmaxfrancis
And I've seen the promised land. I may not get there with you.
-- Dr. Martin Luther King, Jr.
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

Erik Max Francis <max@alcyone.com> wrote in news:0OWdnddE7u2LEHjfRVn-
ug@speakeasy.net:

> Yes, vehicular damage is way too sensitive, particular when it's your
> own teammates.

If you're close to a friendly vehicle, hold the E key down and it will snap
you up if it has an empty seat. Great way to catch a helo ride without
forcing it to land.
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

On 25 Jul 2005 17:58:13 -0700, aphill@altavista.com wrote:

>I can't count on one hand how many times, I've gone up to an enemy
>vehicle to C4 it and the vehicle makes a minor movement and I get
>slammed killed, splat! and it's not like I got ran over, it's more
>like the vehicle hit my pinky toe and you'd think I just got a hand
>grenade shoved down my throat.
>
>I think EA needs to add this request to next patch:
>
>Minimize damage radius of vehicular kills, unless it's head on, or
>wheel to torso, I just can't see getting killed if a tire runs over my
>toes.

And yet someone can jump over a moving jeep...maybe a van too
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

In article <1122339493.430434.18750@g43g2000cwa.googlegroups.com>,
aphill@altavista.com says...
> I can't count on one hand how many times, I've gone up to an enemy
> vehicle to C4 it and the vehicle makes a minor movement and I get
> slammed killed, splat! and it's not like I got ran over, it's more
> like the vehicle hit my pinky toe and you'd think I just got a hand
> grenade shoved down my throat.

Practice jumping and throwing that C4 to that vehicle,
it will stick ;-)
--
"Don't argue with idiots. They'll drag you down to their level and
beat you with experience."
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

<aphill@altavista.com> wrote in message
news:1122339493.430434.18750@g43g2000cwa.googlegroups.com...
>I can't count on one hand how many times, I've gone up to an enemy
> vehicle to C4 it and the vehicle makes a minor movement and I get
> slammed killed, splat! and it's not like I got ran over, it's more
> like the vehicle hit my pinky toe and you'd think I just got a hand
> grenade shoved down my throat.
>
Serves you right for being so sneaky :eek:}


--
RobertJM
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

Erik Max Francis wrote:

> aphill@altavista.com wrote:
>
>> I can't count on one hand how many times, I've gone up to an enemy
>> vehicle to C4 it and the vehicle makes a minor movement and I get
>> slammed killed, splat! and it's not like I got ran over, it's more
>> like the vehicle hit my pinky toe and you'd think I just got a hand
>> grenade shoved down my throat.
>>
>> I think EA needs to add this request to next patch:
>>
>> Minimize damage radius of vehicular kills, unless it's head on, or
>> wheel to torso, I just can't see getting killed if a tire runs over my
>> toes.
>
>
> Yes, vehicular damage is way too sensitive, particular when it's your
> own teammates.
>
and especially on the idiots which run around like headless
chickens...... grrrr

--
Posted via NewsDemon.com - Premium Uncensored Newsgroup Service
------->>>>>>http://www.NewsDemon.com<<<<<<------
Unlimited Access, Anonymous Accounts, Uncensored Broadband Access
 
G

Guest

Guest
Archived from groups: alt.games.battlefield1942 (More info?)

Erik Max Francis <max@alcyone.com> wrote:

> Yes, vehicular damage is way too sensitive, particular when it's your
> own teammates.

Tell me about it. I run close to a tank with a medic inside to get
healed, get killed instead, and people bitch that they got a teamkill
(no, I didn't punish them).


Juergen Nieveler
--
sorot awakes which points to the raven awakes and Richard Charles will
veto Rubin,SATCOMA and Unit 669.
 

Solidus

Distinguished
Jun 11, 2005
39
0
18,530
Archived from groups: alt.games.battlefield1942 (More info?)

On 25 Jul 2005 17:58:13 -0700, aphill@altavista.com wrote:

>I can't count on one hand how many times, I've gone up to an enemy
>vehicle to C4 it and the vehicle makes a minor movement and I get
>slammed killed, splat! and it's not like I got ran over, it's more
>like the vehicle hit my pinky toe and you'd think I just got a hand
>grenade shoved down my throat.
>
>I think EA needs to add this request to next patch:
>
>Minimize damage radius of vehicular kills, unless it's head on, or
>wheel to torso, I just can't see getting killed if a tire runs over my
>toes.

My strategy when cap'ing flags is to rock the vehicle back-an-forth to
catch out spawners and spec-ops, make harder target too

\5olidus