** Note - since I'm required to use a sub-category and one doesn't exist for "Displays", I'll set it to Graphcis instead.
I've been using a 19" LCD @ 1600x900x75hz. It doesn't look too bad (though I don't know the GTG value of it).
I intend to play some games that would require higher framerates (preferrably 60+), and do need high resolution for CAD/CAM work. So, I picked up an http://www.microcenter.com/product/384780/EQ276W_27_IPS_LED_Monitor (mostly because I've been thining about it for a long time, and I happened to be driving right past the store...)
While the display is what I need for CAD/CAM work, it's not what I had expected for gaming. Quickly rotating or fast moving objects may draw with several inches between frames (even at 40+FPS). I'd expect this is an issue with the screen-size vs smaller screens at the same resolution/framerate because of the over-all distance between points on the screen (related to the pixel-pitch, I guess?)...
however, is the result I'm seeing a difference in GPU capability - or something just purely related to the display.
With regards to CRT's, I still have a few average resolution, but they always have better framerates than the LCD's I've owned.
Since I've started buying LCD's, I've disregarded CRT's as being a viable solution, because, well, that's what the market and mfg's would have us do. Although, I've only just realized that some CRT's DO have far higher resolution than 1080...
and easily so.
SO, without describing any of the other hardware of my system, would I expect to see a better quality image on a flat-screen CRT with the same approximate dimensions and resolution to that of an LCD? (IE, 24" Sony CRT @ 2304 x 1440 / 80.0 Hz vs a 24" LCD @ 2560 x 1440@60hz / or 1920 x 1200?).
I don't need an incredibly large screen, but do need higher resolution - and framerate is important, regardless of the form-factor or type.
I've been using a 19" LCD @ 1600x900x75hz. It doesn't look too bad (though I don't know the GTG value of it).
I intend to play some games that would require higher framerates (preferrably 60+), and do need high resolution for CAD/CAM work. So, I picked up an http://www.microcenter.com/product/384780/EQ276W_27_IPS_LED_Monitor (mostly because I've been thining about it for a long time, and I happened to be driving right past the store...)
While the display is what I need for CAD/CAM work, it's not what I had expected for gaming. Quickly rotating or fast moving objects may draw with several inches between frames (even at 40+FPS). I'd expect this is an issue with the screen-size vs smaller screens at the same resolution/framerate because of the over-all distance between points on the screen (related to the pixel-pitch, I guess?)...
however, is the result I'm seeing a difference in GPU capability - or something just purely related to the display.
With regards to CRT's, I still have a few average resolution, but they always have better framerates than the LCD's I've owned.
Since I've started buying LCD's, I've disregarded CRT's as being a viable solution, because, well, that's what the market and mfg's would have us do. Although, I've only just realized that some CRT's DO have far higher resolution than 1080...
and easily so.
SO, without describing any of the other hardware of my system, would I expect to see a better quality image on a flat-screen CRT with the same approximate dimensions and resolution to that of an LCD? (IE, 24" Sony CRT @ 2304 x 1440 / 80.0 Hz vs a 24" LCD @ 2560 x 1440@60hz / or 1920 x 1200?).
I don't need an incredibly large screen, but do need higher resolution - and framerate is important, regardless of the form-factor or type.