If the GTX TITAN’s price is exclusively associated with raw frame rates, it seems like NVIDIA may have completely misjudged its positioning somewhere along the line. $1000 for a product that simply strides in the vast open space between the GTX 680 and GTX 690 yet is priced identically to the latter seems absolutely preposterous at first glance. But it isn’t. NVIDIA’s strategy here is spot-on and there are two reason for that: frame times and consistency.
When it comes to a consistent gameplay experience, the TITAN is head, shoulders and knees above its compatriots. The low standard deviation shown between frame times is a fraction of what other solutions offer, which in turn leads to significantly smoother onscreen performance. For example, the GTX 690 exhibits many of the issues normally associated with dual GPU cards like minor stuttering and outright frame hesitation, a situation the TITAN deftly avoids by virtue of being a single core solution. Gamers won’t have to wait for the latest SLI profile for optimal new game support either. So while the GTX 690 may outclass the TITAN in terms of raw framerate production, the GK110 clearly holds the edge this key area.
Even though it is a single GPU solution, AMD’s HD 7970 GHz just isn’t in the same league as the GeForce TITAN. Its comparative frame times border on abysmal and no amount of overclocking will improve that fact. Had AMD addressed the stuttering in key games like Far Cry 3 and Hitman Absolution (both of which are Gaming Evolved titles I may add) we could be having a very different conversation right now, especially considering the GHz Edition’s strong framerates.
http://www.hardwarecanucks.com/forum/hardware-canucks-reviews/59785-nvidia-geforce-gtx-titan-6gb-performance-review-19.html