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"Ragemaster Randy" <vivasawadee@yahoo.comski> wrote in message
news:9ImdnSmOFpasE23cRVnyjA@giganews.com...
>
> "JoeSmooth" <f@ke.70053> wrote in message
> news:41f0609b$0$63181$4d5ecec7@reader.city-net.com...
>
> > That's kinda what I was getting at. IMO, the best parts of GTA3
> > were/are/will be the cop chases. Unfortunately, after playing a while
it
> > was pretty much impossible for me to get caught. Too easy to master. I
> > would like to see a little more realsim in the game... little harder to
> > drive, easier to crash, etc. Cops should act a little less homicidal..
> road
> > blocks should make a little more sense and not appear out of nowhere.
> > Variety of cop abilities... I always thought it would be cool to have a
> > super cop that's harder to lose or is more unpredicable... where's Ponch
> and
> > John? (CHP)... stuff like that. Then again, GTA3 has a good thing going
> > with it's arcade-style chases and I'd hate to see them fix what isn't
> > broken. I still think the "on foot" part of GTA3 is inferior to most
FPS
> > games out there, but for my tastes, the behind-the-wheel game has no
> match.
> > (I would like a goddamn rear view mirror and a more valid game
experience
> > when playing from first person behind wheel view, but I guess I'm just
> being
> > picky.)
> >
>
> The chases in SA are more toned down than previous games. They have
> implemented a new system where you could lose the wanted stars if you hid
> for a while or totally outrun the cops.
That's actually more realistic, but not if it's still too easy to get away
and if there is some kind of rational behind the number of cops and how
quickly they can appear out of nowhere.
> The only time where the cops are
> relentless occurs when you have 4-5 stars where the FBI and helicopters
are
> on your tail. Even then it takes a while for them to take you down. Maybe
> too many people complained about the cops in Vice City? IMO its a letdown
to
> feel so "invincible" in SA compared with Vice City.
Well, that's the single worst thing I've heard about SA then. I'm
depressed. (Of course I'll still buy it)
A more realistic car chase would mean a crash is more likely to kill or
incapacitate you or your car. It would mean your vehicle is a little harder
to master and less forgiving. Less arcade physics. You could have a lot
less cops but make them behave more realistically. (More regard for human
life. More of a willingness to fall back until greater numbers of cops
arrive.) Again, it's clear Rockstar isn't headed in that direction.
Mafia2 might have a hint of it?? I can hope.
> The variety of pededstrians is greater and they definitely have more to
say,
> even conversing with one another.
That's always good, but I'd rather see new ideas rather than improvements on
old ideas. MORE MORE MORE.
>
> > I've read the reviews for SA and I will certainly buy it, but in regards
> to
> > staying in shape and eating and having to learn martial arts,etc.... it
> > sounds fun but I wish they had focused on other things. The huge world
is
> a
> > big plus in my book. I hope they allow numbered weapon assignments and
I
> > hope they offer a true FPS first person point of view when it comes out
on
> > PC, but I doubt they will. Ah, I could speculate, praise and bitch all
> day
> > about GTA3.
> >
> > >
>
> The RPG elements are a minor hassle and don't eat up too much gaming time.
I
> am praying they optimize the game for the PC but not betting the farm on
it.
I don't mind RPG elements per se (say), but I wouldn't have focused on those
kinds of elements. I haven't played SA, but it sound like that kind of
thing could get tedious real fast. The car upgrades are a neat idea.
Wouldn't it be neat if you actually got attached to a certain actual car
rather than just to a make of vehicle.
What I really would have liked to have seen would have been a sort of
conquor-the-world sort of mentaly placed on the AFTER game. Imagine in VC
if, once the game was over, you could still go on to try to expand your
territory in a non-scripted manner. Your influence could be based on
recruitment and the number of jobs you pulled, bribing politicans, brutal
acts, respect level, amount of personal material gain, all kinds of
imidation. The game itself would have it's own gangs trying to compete for
power using their own abilities, not unlike a came of CIVILIZATION or
something along that line. Of course that's never going to fit into the
formula of what Rockstar is doing and it's not at all fair to expect such a
thing, but it's okay for a gamer to dream a little, right?
>
>