G
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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
I know this will bring out the walter mitty crowd down on me, and I
don't want to troll, but I honestly am not loving this whole "steam"
thing. So much so that I felt compelled to add my voice to the
"non-pro-steam" crowd, no matter how little it changes things on this
newsgroup.
First I didn't use my HL key when setting up Steam, so I did not get
all of my previous HL products (well, except for Blue Shift...sigh...)
quickly installed and available.
I then didn't buy Half-Life 2 via Steam (silver) it downloaded easily,
unlocked quickly, and I got the whole Valve catalog to boot, including
games such as Condition Zero.
I had a few problems with stuttering in HL2, but automagically got
patches as soon as they were available, fixes that took care of the
problem. No hunting for patches, registering with sites to download,
and so on. Start the game up and it's up to date. ***HOWEVER***, I
also understand that I could have all these benefits even if Steam did
not require online validation for single-player games, and it also
offered the patches separately for archiving, just like e.g. Stardock
Central does.
I appreciate the online aspect of Steam, being able to get a server
list for all the Valve games, not just a separate server listing for
HL2 or Counter Strike, or whatever. ***HOWEVER***, I also understand
that I could have all these benefits even if Steam did not require
online validation for single-player games.
Now I have ADSL, so download speeds aren't a problem for me,
but I'm honestly seeing downsides here. Having to connect to Steam
servers every time I install a Steam retail game, not being able to
archive updates if I wish, not being able to maintain Steam accounts
freely like transferring individual games from one account to another.
Then again, there are some advantages to Steam HL2 as well, like no CD
check garbage, no hunting for the latest update, automatic patches, an
integrated launcher, plenty of additional content being added nearly
weekly... ***HOWEVER***, I also understand that I could have all these
benefits even if Steam did not require online validation for
single-player games.
I wish gamers were given a choice whether they want to validate their
HL2 retail single-player game online or use conventional CD checks
instead and not having to rely on the uptime of Steam servers (like
the recent 14 hour downtime), I really do.
I really debated about posting, but I guess I really am a big
"hateboi" of Steam...I'm finding my flameproof long underwear as I
write this. ;-) Brrr, the walter mitty crowd will surely now come
after me. They are such a tough crowd.
I know this will bring out the walter mitty crowd down on me, and I
don't want to troll, but I honestly am not loving this whole "steam"
thing. So much so that I felt compelled to add my voice to the
"non-pro-steam" crowd, no matter how little it changes things on this
newsgroup.
First I didn't use my HL key when setting up Steam, so I did not get
all of my previous HL products (well, except for Blue Shift...sigh...)
quickly installed and available.
I then didn't buy Half-Life 2 via Steam (silver) it downloaded easily,
unlocked quickly, and I got the whole Valve catalog to boot, including
games such as Condition Zero.
I had a few problems with stuttering in HL2, but automagically got
patches as soon as they were available, fixes that took care of the
problem. No hunting for patches, registering with sites to download,
and so on. Start the game up and it's up to date. ***HOWEVER***, I
also understand that I could have all these benefits even if Steam did
not require online validation for single-player games, and it also
offered the patches separately for archiving, just like e.g. Stardock
Central does.
I appreciate the online aspect of Steam, being able to get a server
list for all the Valve games, not just a separate server listing for
HL2 or Counter Strike, or whatever. ***HOWEVER***, I also understand
that I could have all these benefits even if Steam did not require
online validation for single-player games.
Now I have ADSL, so download speeds aren't a problem for me,
but I'm honestly seeing downsides here. Having to connect to Steam
servers every time I install a Steam retail game, not being able to
archive updates if I wish, not being able to maintain Steam accounts
freely like transferring individual games from one account to another.
Then again, there are some advantages to Steam HL2 as well, like no CD
check garbage, no hunting for the latest update, automatic patches, an
integrated launcher, plenty of additional content being added nearly
weekly... ***HOWEVER***, I also understand that I could have all these
benefits even if Steam did not require online validation for
single-player games.
I wish gamers were given a choice whether they want to validate their
HL2 retail single-player game online or use conventional CD checks
instead and not having to rely on the uptime of Steam servers (like
the recent 14 hour downtime), I really do.
I really debated about posting, but I guess I really am a big
"hateboi" of Steam...I'm finding my flameproof long underwear as I
write this. ;-) Brrr, the walter mitty crowd will surely now come
after me. They are such a tough crowd.