Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
"The Chronic" <endo@blunt.com> wrote in message
news:EPrRd.14968$dZ.706948@news20.bellglobal.com...
> So now you can literally order a pizza in EverQuest II by typing
"/pizza,"
> connecting you to PizzaHut.com.
>
>
http://money.cnn.com/2005/02/17/commentary/game_over/co...
>
> I see what's coming next. Virtual in game Pizza Huts, where you can walk
in,
> place an order, charge it to the credit card you have on file for paying
the
> monthly fee, and have a real pizza delivered to your door. Then throw in
> virtual vending machines, virtual Wal-Marts, etc, to add to the
"immersion,"
> and prevent the need to get up from your chair. Send out free product
> samples as an incentive to keep playing - a coupon for a free Pepsi after
> your first 10 hours played.
>
> Like the skanky outfit your character is wearing? Go to a virtual toy
store
> and buy the poster and action figure for your character. Image if
> Butterpants could do that in Half Life 2, he'd buy 40 copies of the Alex
> action figure. And Mitty, he'd do all his shopping in Half Life 2 to
> support Valve.
>
> Sure, people will complain at first that all these in game ads are lame,
but
> they'll develop a tolerance for it over time.
>
>
Just look at how far TV has gone. Before it was just commericals every
15mins. Now they do TV logos on the side, they do popup Ads, scrolling
messages, product placement, QVC, .....
![:( :(]()
Everytime I see that TV logo
in the bottom right corner of my screen, I keep thinking up ways of how I
could design some sort of panel to fit over my TV to block that section out.
5 mins later, I realize that I've missed who said what or did something on
"Lost".
I've read where product placement has already occurred with some games.
Developers and Publishers have stated that they see this as another source
of income for them.