Archived from groups: comp.sys.ibm.pc.games.rpg (
More info?)
On 3 Mar 2005 21:28:05 GMT, Neil Cerutti <neil.cerutti@tds.net> wrote:
>In article <p4LVd.34399$Qz1.15276@fe2.texas.rr.com>, OldDog wrote:
>>
>><jallen99@cox.net> wrote in message
>> news:1109878534.812129.186690@g14g2000cwa.googlegroups.com...
>>> Can someone post a list of the Top 50 PC Games of all time as listed in
>>> the Feb 2005 issue of PC Gamer?
>>>
>>> I had the issue, but now I don't. I briefly remember some of them:
>>>
>>> 1) Half Life
>>> 2) Doom
>> 3 Civ 2
>> 4 HL 2
>> 5 Warcraft 2 (I see a pattern here)
>> 6 Diablo
>
>Huh. Almost all the classic classics have dropped off the board,
>and a lot of successful franchises have a representative for no
>good reason. Civilization was better then Civ 2, and should have
>been in it's place.
>
Civ 1 isn't that great, mainly because of the ease in cheese-monkeying an
AI player to win. For example, forging a peace treaty, building a large
number of caravans, and surrounding enemy territory.
A better choice would be Alpha Centauri, but that didn't receive as much
coverage to gain any "fan votes".
[...]
>> 13 Star Wars Tie Fighter
>
>This is one of the few sequels that really was a whole lot better
>than the ones that came first.
Only because of the lack of complexity in X-Wing.
>
>> 14 Ghost Recon
>
>What's that?
Ghost Recon would be a spinoff of Rainbow Six, where combat takes place
over much longer distances. In a way, this makes the game easier as the
enemies don't have as great of a vision (but are still accurrate in close
quarters.)
>> 18 FarCry
>
>What's that?
FarCry is an action game released in early 2004, with beautiful graphics.
The game also managed to impress enough people and reviewers by giving an
illusion of the ability to take more than one path across an island.
>> 27 Dues Ex
>
>What's that?
Deus Ex would be one of the few FPS/RPG hybrids. It didn't get a good
start because of Daikatana, but sales picked up soon enough.
>> 35 Neverwinter Nights
>
>Wah?
Got in because it received "good enough" coverage complete with modding
ability.
>> 36 Rise of Nation
>
>Huh?
It's a strategy game, that was considered very good when it was released.
It's not as strong now, but it did make a great attempt to add something
new to the genre.
>
>> 37 Tomb Raider
>
>Gah?
No suprise here - it's considered "good" because the model is either a 36D
or 38D. In either case, it's in for looks.
>> 41 Max Payne
>
>Harg?
Yes, "bullet-time" is definatly a memorable feature. Impressed enough
people when it was released, .
>> 50 Freedom Force
>
>Doowah?
RPG/Strategy hybrid. Allegedly sold out (on a reasonable sized production)
when it was first released. In any case, anything similar to the character
gneration system in Gurps is good enough to attract followers.