Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
"Pluvious" <Pluvious@knowhere.com> wrote in message
news:aj7e31pmt0goadsmi82sb906nsmc6n82bo@4ax.com...
> On Tue, 15 Mar 2005 00:49:22 -0600, ANTant@zimage.com wrote:
>
>>Orion <orion752@gmail.com> wrote:
>>> I've played a number of single player maps, actually, all of the best
>>> ones I could find. Notables include AECanyon, Outpost22, Assignment41.
>>> A couple of posts have sung praises for Devil's Canyon, and I must
>>> agree. The designer seems to have found the edge between ridiculously
>>> difficult and very hard. I got to enjoy the game for hours longer than
>>> I should have, primarily due to the difficulty of 3 key points in the
>>> game. The first holdup was just due to what could be called a RTFM
>>> error. The second holdup was a failure to realize I had something
>>> important. The third is why I say the game bordered on ridiculously
>>> difficult.
>>
>>> I must say I enjoyed it greatly. I would compare it favorably with any
>>> single level in the actual Far Cry game. Hats off to the designer.
>>
>>Ooh, sounds like a fun map. Where can I download it without registering?
>
>
http://www.farcry-maps.com/
>
>
> And yes.. Manman v1.1 is great!
>
> Pluvious
Devil's Island is a great map so far. Pretty hard, though. Gotta take out
a *lot* of mercs before the first save point but you start out with zero
armor and a sniper rifle with three shots. And the first save is just a
*little* too far beyond where it should be. He should have placed it about
50' earlier. I've gotten to the point where I blow up the radar dish down
by the beach. But before I can get to a save point afterwards (where is
heck it?), the darn chopper takes me out so I have to start over again.
When I try to shoot the chopper (or at least the gunner inside), the game
often freezes up on me. Rolling those barrels down to the radar is a pain
in the ass.
Also played AECanyon. A very gorgeous map but way too easy. It's more of a
'look at all the pretty trees!' map than anything else. The AI on the mercs
seems to be scaled back. They often just stand there while like sitting
ducks.
The map called "ai2" is also a very good map. AI on that map is scaled up
to be pretty smart. They repeatedly took me out many times in the beginning
parts of the map.
Assignment41 doesn't do much for me. It's obviously unfinished (very simple
textures, foilage pretty sparse still, etc.) I found a post by the creator
that it got leaked way earlier than he intended which happened after he sent
it to a few folks so they could test out what he had so far. In fact, it's
supposedly only level 1 of 3 that the author had originally conceived. I
find the level design a little annoying. For example, the map is sort of
'on rails' in that if you try and venture off not too far from how the
designer wants you to advance, you'll get hit with "Danger. Land mines."
warnings.