Well it has been 7 hours...
Let me define the terms and show some applications.
Burst Mode:
A high-speed transmission mode in a communications or computer channel. Under certain conditions, the system sends a burst of data at higher speed for a limited amount of time. For example, a multiplexor channel may suspend transmitting several streams of data and send one high-speed transmission using the entire bandwidth.
1. So since it is only for "limited amount of time," you will not use it all the time.
For the second lets look at the old Burst EDO memory type for our answer of which bandwidth is bursted.
BEDO (Burst EDO) is a faster type of EDO that gains speed by using an address counter for next addresses and a pipeline stage that overlaps operations.
2. There are two ways to burst data. One is using the memory bandwidth because it uses memory controller and the memory clock generator to burst the data. Using multiple commands at once while using a counter to know exactly when to send the packet of info. There is a higher latency involved with bursting in this fashion. The timing has to be correct or there will be complications in addressing which wastes a lot more clock cycles than it saves.
The other idea of bursting is where there are smaller transmissions that are then clumped together into one larger packet. However this is not efficient for memory which is already taxed. Why should it send smaller packets when it can send lots of large ones in the same amount of time? This isn't really used in memory, more in network and internet applications.
Sorry for the long explanation.
The answer to the second is that it will be the memory bus that is bursted and will still be constricted to the maximum bandwidth of the FSB. Even if the FSB was bursted, it would still be confined to the 64bit x 2 channels x 133MHz (non OC'ed) = 2.133GB/s.
<b>"If I melt dry ice in a bathtub, can I take a bath without getting wet?" - Steven Wright</b>