G
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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
Letting the crew finish off a surface target while I use the free-roving
camera to travel to the target and observe is just stunning! The distant
'boom', the scream of the shell ripping past me and slamming into the target
and it's final explosive demise is awesome. PLUS, the action continues under
water....... watching the ship sink down to the bottom, creaking, groaning
and spewing bubbles, to hit the bottom with a real 'under-water' bOng,
settle, and suddenly a series of internal explosions........ jaw-dropping
stuff!
Not since Jane's World War II Fighters have I seen such a good target-camera
function in a game.
Letting the crew finish off a surface target while I use the free-roving
camera to travel to the target and observe is just stunning! The distant
'boom', the scream of the shell ripping past me and slamming into the target
and it's final explosive demise is awesome. PLUS, the action continues under
water....... watching the ship sink down to the bottom, creaking, groaning
and spewing bubbles, to hit the bottom with a real 'under-water' bOng,
settle, and suddenly a series of internal explosions........ jaw-dropping
stuff!
Not since Jane's World War II Fighters have I seen such a good target-camera
function in a game.