Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
"Spalls Hurgenson" <yoinks@ebalu.com> wrote in message
news:7m8l5154fg1re0eunpudl28t7c4hjfm21e@4ax.com...
> On Mon, 11 Apr 2005 10:10:30 -0400, Joe Granto <Joe.Granto@NoSpam.com>
> wrote:
>
>>Windows 9x actually allowed you to change those defaults, but XP does
>>not, natively. There is a simple utility called REFORCE.EXE that will
>>change the default refresh rates for you, fixing this issue
>>completely. The utility is free.
>
>
>
> It's a bit pedantic, but you can change the default Direct3D refresh
> rate in WinXP without a third-party tool.
>
> 1)Click START, then choose RUN (get the Run program dialog)
> 2) Ttype in DXDIAG (which loads the DirectX Diagnostic program)
> 3) pick the "More Help" tab
> 4) Click "Override"
> 5) Change the setting from "default" to an "override value" of
> whatever (e.g., 85).
>
> Unfortunately, you can only set up one refresh value for ALL
> resolutions, which usually doesn't work that well (for instance, I use
> 75Hz instead of the usual 85Hz if I ever play at 1152x864, otherwise
> everything is all squashed and shifted to the right). So the tool is
> of limited usefulness. I just wanted to point out it could be done
> without a third-party tool. That's what makes it so gaddurn pedantic
>
>
NVIDIA drivers allow _different_ forced-refresh settings for _all_ allowable
resolutions; ATI drivers allow forced refresh settings also, both thru the
display properties. I think you'll find that whatever forced rate is set
thru the display properties will also show up in the dxdiag utility. It's
that way with the ATI drivers.