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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
See:-
http://www.atari.com/boilingpoint/uk/home.htm
(The US link does not work )
Due to be released in the US on May 24 without any significant
fanfare.... Cross-genre FPS-RPG--Adventure. Ukranian developer.
US distribution by Atari. DVD only, PC only, $39.99, Mature Rating.
Single-player only.
As quoted by "mace" in another thread.... BP seems like a combination
of GTA, the original Deus Ex and Far Cry. The combat element by itself
is highly unlikely to meet the searching standards of this newsgroup,
but the overall game-play satisfaction could be very high. Go-anywhere
gameplay in a 25km x 25km area of a steaming and politically-unstable
tropical country. Multiple vehicles. Game engine designed for seamless
movement throughout the whole area. Main-line story with potentially
hundreds of side-missions. The main-line and the side-missions can be
mixed up at will. Strong non-linear RPG elements - the players actions
will determine the attitudes (and actions) of the NPC groups in the
game.
Hopefully, the initial release will be fairly bug-free. With the vast
play-area, non-linear game-play and huge number of missions, expect to
see a few patches.....Testing this type of game must be a real
nightmare.
John Lewis
See:-
http://www.atari.com/boilingpoint/uk/home.htm
(The US link does not work )
Due to be released in the US on May 24 without any significant
fanfare.... Cross-genre FPS-RPG--Adventure. Ukranian developer.
US distribution by Atari. DVD only, PC only, $39.99, Mature Rating.
Single-player only.
As quoted by "mace" in another thread.... BP seems like a combination
of GTA, the original Deus Ex and Far Cry. The combat element by itself
is highly unlikely to meet the searching standards of this newsgroup,
but the overall game-play satisfaction could be very high. Go-anywhere
gameplay in a 25km x 25km area of a steaming and politically-unstable
tropical country. Multiple vehicles. Game engine designed for seamless
movement throughout the whole area. Main-line story with potentially
hundreds of side-missions. The main-line and the side-missions can be
mixed up at will. Strong non-linear RPG elements - the players actions
will determine the attitudes (and actions) of the NPC groups in the
game.
Hopefully, the initial release will be fairly bug-free. With the vast
play-area, non-linear game-play and huge number of missions, expect to
see a few patches.....Testing this type of game must be a real
nightmare.
John Lewis