G
Guest
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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
Hi,
I'm just curious what this group thinks of Multiplayer games. Is it
necessary for a game to have multiplayer capabilities? Sure some games
benefit greatly from multiplayer.. 'Doom' series 'Quake' series
'Unreal Tournament'.. but outside of FPS's do other genres benefit
from the multiplayer experience? Now i'll admit that my own
multiplayer experience is limited.. i've played the 'Doom', 'Quake'
'Unreal Tournament', 'Battlefield 1942', 'Counter Strike', 'Half-Life
2', and even 'Diablo' online but i'll also admit that those
experiences weren't pleasurable, in fact most of the time i play these
games online it really pisses me off.. and it comes down to one thing
- the rampant cheating that goes on. I know that companies are trying
their best to curb it, even fans have written their own anti-cheating
software that they've released.. but to me it isn't working. I can't
tell you how many times i've unloaded clips and clips of ammo on some
dick in a game only for me to see them just stand there and kill me
with 1 shot.. or you get those idiots who disconnect from the game
when it's clear they are going to lose.. hate those people.
Honestly, i for one, now won't buy a game whether it's PC or console
if it's just online multiplayer.. i don't see the point. But it seems
obvious that the next-gen of consoles are clearly geared towards
online multiplayer.. you've only got to see the specs of the 360 and
PS3 to see that.. And then we have MMO games.. 'World of WarCraft',
EverQuest' and 'City of Heroes' to name a few.. why pay $40-50 for the
game and then have to pay anywhere between $10-20 to play it! If
you're a hardcore player i guess the cost is justified but for a
casual player that additional $120-240 just to play it online is
steep.
So, let me know, i curious as to what you guys think. And forgive my
rant - i like multiplayer - to a certain point it's just that i don't
see as the most important part of game...
toadie
Hi,
I'm just curious what this group thinks of Multiplayer games. Is it
necessary for a game to have multiplayer capabilities? Sure some games
benefit greatly from multiplayer.. 'Doom' series 'Quake' series
'Unreal Tournament'.. but outside of FPS's do other genres benefit
from the multiplayer experience? Now i'll admit that my own
multiplayer experience is limited.. i've played the 'Doom', 'Quake'
'Unreal Tournament', 'Battlefield 1942', 'Counter Strike', 'Half-Life
2', and even 'Diablo' online but i'll also admit that those
experiences weren't pleasurable, in fact most of the time i play these
games online it really pisses me off.. and it comes down to one thing
- the rampant cheating that goes on. I know that companies are trying
their best to curb it, even fans have written their own anti-cheating
software that they've released.. but to me it isn't working. I can't
tell you how many times i've unloaded clips and clips of ammo on some
dick in a game only for me to see them just stand there and kill me
with 1 shot.. or you get those idiots who disconnect from the game
when it's clear they are going to lose.. hate those people.
Honestly, i for one, now won't buy a game whether it's PC or console
if it's just online multiplayer.. i don't see the point. But it seems
obvious that the next-gen of consoles are clearly geared towards
online multiplayer.. you've only got to see the specs of the 360 and
PS3 to see that.. And then we have MMO games.. 'World of WarCraft',
EverQuest' and 'City of Heroes' to name a few.. why pay $40-50 for the
game and then have to pay anywhere between $10-20 to play it! If
you're a hardcore player i guess the cost is justified but for a
casual player that additional $120-240 just to play it online is
steep.
So, let me know, i curious as to what you guys think. And forgive my
rant - i like multiplayer - to a certain point it's just that i don't
see as the most important part of game...
toadie