Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
noone@home.net wrote:
> On 15 Jun 2005 12:44:52 -0700, "knight37" <knight37m@gmail.com> wrote:
>
> >noone@home.net wrote:
> >> On Tue, 14 Jun 2005 20:25:15 -0600, "Hank the Rapper"
> >> <xflopgoon@REMOVEyahoo.com> wrote:
> >>
> >> >Knight37 wrote:
> >> >> One thing that turned me off from the demo is that it doesn't have the
> >> >> ability to save the game. Is this true of the actual game?
> >> >
> >> >I don't believe so. Don't bother with the game. It isn't worth the time.
> >> >
> >> It's not bad for 29.00
> >> The saves are auto and save points but they happen often
> >
> >Ok, I liked the demo (unlike most here I guess) EXCEPT for the save
> >system. In the demo it has "checkpoints" but those were not full saves,
> >they only acted as places you could go back to if you died.
>
> I can reload check point and there are several per level. It's not too
> bad. Believe me there isn't anyone that hates redoing level more than
> I do.
> > I would
> >want to be able to SAVE the game at check points, not just at the end
> >of each level.
>
> Not sure what you mean but the checkpoints are no different than the
> level save.
So you can quit the game at a checkpoint and when you return to the
game you start at that checkpoint rather than the beginning of the
level? That's all I'm asking for. In the demo you can NOT do this.
Knight37
http://knightgames.blogspot.com
Once a Gamer, Always a Gamer!