Archived from groups: comp.sys.ibm.pc.games.action (More info?)
I'm considering writing a research paper on the subject of legal issues for
PC games. Here are a few topics I'd like to get your opinions on to see if
it's a worthy topic:
When EULA's expressly state that owners cannot "reverse engineer" a
publisher's software, do you, as a consumer -- and specifically a gamer --
consider no-CD cracks and the like as a form of software pirating? How about
"trainers" that somewhat modify, or hack, the overall gameplay (as opposed
to permissable, community-developed "mods")?
What about cases in which software will either not install properly or not
allow standard gameplay when a game detects certain types of installed disc
duplication software?
How can end-user disc backups be considered functional when distributors use
copy protection on their factory-pressed discs? (I realize end-user backups
may not be true, one-to-one copies.)
Finally, what are your feelings about EULA's that are only available for
reading *after* a product has been opened (i.e., within a tamper-evident
retail box or residing on an install disc) and therefore make the game only
returnable for an exchange of an identical product?
Any feedback would be greatly appreciated.
I'm considering writing a research paper on the subject of legal issues for
PC games. Here are a few topics I'd like to get your opinions on to see if
it's a worthy topic:
When EULA's expressly state that owners cannot "reverse engineer" a
publisher's software, do you, as a consumer -- and specifically a gamer --
consider no-CD cracks and the like as a form of software pirating? How about
"trainers" that somewhat modify, or hack, the overall gameplay (as opposed
to permissable, community-developed "mods")?
What about cases in which software will either not install properly or not
allow standard gameplay when a game detects certain types of installed disc
duplication software?
How can end-user disc backups be considered functional when distributors use
copy protection on their factory-pressed discs? (I realize end-user backups
may not be true, one-to-one copies.)
Finally, what are your feelings about EULA's that are only available for
reading *after* a product has been opened (i.e., within a tamper-evident
retail box or residing on an install disc) and therefore make the game only
returnable for an exchange of an identical product?
Any feedback would be greatly appreciated.