Archived from groups: comp.sys.ibm.pc.games.action (
More info?)
"Andrew" <spamtrap@localhost.> wrote in message
news:1kkkg1dufaau4l022dna0eai8j997g9suh@4ax.com...
> On Mon, 22 Aug 2005 10:33:58 -0700, "bunboy" <bunboy@cox.net> wrote:
>
>>Right on Night I agree with you the games should work right out of the
>>box.
>>Don't tell me how tough that is either. there is nothing more inherently
>>tough about a computer game than airplane. or medicine,or may other
>>products.
>> The one part of the product that is usually worked on beta testing
>> is
>>usually done by free volunteers with no supervisision or salary which in
>>many places is illegal by the way. we as gamers at least some have
>>become
>>conditioned just to accept major bugs and to attack the consumer who wants
>>it to work out of the box.
>> Even in the commercial software market it's not like that. There
>>are usually heavy penalties attached to a product that needs allot of work
>>after released..
>
> No program of any significant size is ever bug free when released.
> Given that games are getting larger and more complex, and that an
> inherent problem with PC's is an almost infinite number of hardware
> and software permutations, we cannot expect games to be perfect when
> they are released. In fact, I am amazed how much more stable they are
> now than a few years ago.
Well, compatability issues are one thing, but blatant bugs that affect all
users is another. The way I see it there are several levels seen as "bugs"
even though they are all different animals:
(1) errors in the code - causing erratic behavior, crashing, or memory leaks
(2) hardware compatability issues - either with how the game is coded, or
possible driver issues
(3) good/bad design decisions - not bugs per se, just that the thing was
designed to do something that ends up being unfavorable
(4) graphical glitches - texture tearing, not lined up, etc. Not huge but
annoying.
(5) security issues - keep haxors out!
Errors in the code and blatant compatibility issues are not acceptable. It
should at least be compatible with most major vendor hardware. And allowing
a program to go foward with memory leaks or crashing shows very poor quality
control.
As far as I'm concerned however, BF2 rums very well with a little of (3) and
(4) above in it, which is good for the scope of this game. Hopefully there
aren't any major network holes.