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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
I noticed a trend for racing games. The more realistic ones are now mostly
being sold by direct download. While the shiny arcade driving games are
being sold in stores, the ones that have realistic physics don't have as big
a market. So instead of fighting for shelf space in the stores and not
selling well, these games are aimed directly at a smaller community that can
appreciate physics and realism. Because they skip over publishers and
retailers, the developpers have a higher profit margin per game sold which
compensates for the lower volume of sales. Games like Live for Speed (not to
be confused with EA's Need for Speed series), rFactor and the upcoming game
by iRacing are examples of this trend.
Another niche market is the wargaming community. Since most of their games
have clunky interfaces and dated graphics, these games don't appeal to the
general gaming public. But since it's a small community and they are easy to
reach on a few sites and forums, direct downloads are the standard rather
than the exception. The small size of the games themselves make digital
downloads a relatively easy operation.
These niche games don't need developpement teams as big as the more
commercial games because they are usually devoid of the flashy bells and
whistles that distract the player from the game itself. For example LFS was
developped by only three guys. So will digital downloads replace stores for
all the games? Probably not. First person shooters for example are taking
more and more space on hard drives. Most people don't want to or can't
download multi gigabyte games. So best sellers like Battlefield 2 are safe
for a long time.
I expect to see more small developpers go the digital download route. It's a
good thing because we are less likely to see original games in stores
because publishers don't want to take risks on games that are costing
fortunes to develop and market. That's why we are seeing mostly copies and
sequels of existing games. Direct downloads will be the main source of
original and more fun games.
I noticed a trend for racing games. The more realistic ones are now mostly
being sold by direct download. While the shiny arcade driving games are
being sold in stores, the ones that have realistic physics don't have as big
a market. So instead of fighting for shelf space in the stores and not
selling well, these games are aimed directly at a smaller community that can
appreciate physics and realism. Because they skip over publishers and
retailers, the developpers have a higher profit margin per game sold which
compensates for the lower volume of sales. Games like Live for Speed (not to
be confused with EA's Need for Speed series), rFactor and the upcoming game
by iRacing are examples of this trend.
Another niche market is the wargaming community. Since most of their games
have clunky interfaces and dated graphics, these games don't appeal to the
general gaming public. But since it's a small community and they are easy to
reach on a few sites and forums, direct downloads are the standard rather
than the exception. The small size of the games themselves make digital
downloads a relatively easy operation.
These niche games don't need developpement teams as big as the more
commercial games because they are usually devoid of the flashy bells and
whistles that distract the player from the game itself. For example LFS was
developped by only three guys. So will digital downloads replace stores for
all the games? Probably not. First person shooters for example are taking
more and more space on hard drives. Most people don't want to or can't
download multi gigabyte games. So best sellers like Battlefield 2 are safe
for a long time.
I expect to see more small developpers go the digital download route. It's a
good thing because we are less likely to see original games in stores
because publishers don't want to take risks on games that are costing
fortunes to develop and market. That's why we are seeing mostly copies and
sequels of existing games. Direct downloads will be the main source of
original and more fun games.