G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.adventure (More info?)
I have just been replaying some of my old games and run into strange
video problems. I'd like to see if anyone else with a Win98SE system has
had similar experiences.
My system - Win98SE, Ti-4200 nVidia with 61.76 drivers, DirectX9.0c
Timelapse which uses Quicktime32 reports no hardware support and uses an
old Microsoft vdg.drv file. Game runs if you first switch to 640x480x256
mode but on exit, all screen colors are scrambled. The Omega Stone (ROTS
II) crashes to the desktop if configured to use video hardware but plays
if configured for software.
Anyone know if these problems are caused by DirectX, nVidia driver, or
video card? I think both games ran in hardware modes with an older video
card installed. The Adventure Company gives little useful support on
ROTS2 but has an interesting claim for XP users. TAC claims that a
security update has rendered many of their games unplayable with
symptoms similar to the above.
I have just been replaying some of my old games and run into strange
video problems. I'd like to see if anyone else with a Win98SE system has
had similar experiences.
My system - Win98SE, Ti-4200 nVidia with 61.76 drivers, DirectX9.0c
Timelapse which uses Quicktime32 reports no hardware support and uses an
old Microsoft vdg.drv file. Game runs if you first switch to 640x480x256
mode but on exit, all screen colors are scrambled. The Omega Stone (ROTS
II) crashes to the desktop if configured to use video hardware but plays
if configured for software.
Anyone know if these problems are caused by DirectX, nVidia driver, or
video card? I think both games ran in hardware modes with an older video
card installed. The Adventure Company gives little useful support on
ROTS2 but has an interesting claim for XP users. TAC claims that a
security update has rendered many of their games unplayable with
symptoms similar to the above.