Archived from groups: comp.sys.ibm.pc.games.adventure (
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>I just hope there are fewer "beat the computer" puzzles. I have plenty
>of games where I compete against the computer. When I play a puzzle
>game, I want puzzles that can be solved, not games that I may have to
>play a dozen times (even after figuring out all the rules) in order to
>win.
Noo! The unbeatable games were my favorite part. I wrote computer programs
to play all of them, and Alt-Tabbed back and forth to see if my program
could beat their program - I always thought it would be neat to have a game
where you *had* to write computer programs as part of the play
.
The only time I had a problem was in the endgame for 11th hour when my
program won fair and square by getting 5 beans in a row, but the 11th hour
code didn't notice that I'd won (my final bean was placed between two
shorter segments so it wasn't the endpoint of a 5 bean row, but nevertheless
caused a 5 bean row to be created
.
I still have the programs on my web site at:
http://home.att.net/~Tom.Horsley/trilobyte.zip
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